From c265f7ac9a7a2344cc441a474c76e2ecf36bafbf Mon Sep 17 00:00:00 2001 From: Eskil Abrahamsen Blomfeldt Date: Tue, 2 Feb 2010 14:23:22 +0100 Subject: Add experimental support for using drawElements to draw cached text According to some design documents, drawElements() is likely to be quicker on some devices, as the driver then does not have to create the index array. To test the impact of this, we cache use drawElements and cache the index array in QStaticText --- .../gl2paintengineex/qpaintengineex_opengl2.cpp | 37 ++++++++++++++++++++-- 1 file changed, 34 insertions(+), 3 deletions(-) diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index eff02b2..878faf4 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1276,6 +1276,8 @@ void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem QPaintEngineEx::drawTextItem(p, ti); } +#define QSTATICTEXT_USE_INDEXARRAY + namespace { class QOpenGLStaticTextUserData: public QStaticTextUserData @@ -1296,6 +1298,10 @@ namespace { QGLContext *ctx; GLuint vertexCoordVBOId; GLuint textureCoordVBOId; + +#if defined(QSTATICTEXT_USE_INDEXARRAY) + QVector indices; +#endif }; } @@ -1332,12 +1338,21 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp GLfloat dx = 1.0 / cache->width(); GLfloat dy = 1.0 / cache->height(); +#if defined(QSTATICTEXT_USE_INDEXARRAY) + QVector indices; +#endif + if (staticTextItem->userData == 0 || staticTextItem->userData->type != QStaticTextUserData::OpenGLUserData || staticTextItem->userDataNeedsUpdate) { vertexCoordinateArray.clear(); textureCoordinateArray.clear(); +#if defined(QSTATICTEXT_USE_INDEXARRAY) + indices.clear(); + int j=0; +#endif + for (int i=0; inumGlyphs; ++i) { const QTextureGlyphCache::Coord &c = cache->coords.value(staticTextItem->glyphs[i]); int x = staticTextItem->glyphPositions[i].x.toInt() + c.baseLineX - margin; @@ -1345,8 +1360,12 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp vertexCoordinateArray.addRect(QRectF(x, y, c.w, c.h)); textureCoordinateArray.addRect(QRectF(c.x*dx, c.y*dy, c.w * dx, c.h * dy)); - } +#if defined(QSTATICTEXT_USE_INDEXARRAY) + for (int k=0; k<6; ++k) + indices.append(j++); +#endif + } if (staticTextItem->useBackendOptimizations) { QOpenGLStaticTextUserData *userData = @@ -1370,16 +1389,19 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp glBufferData(GL_ARRAY_BUFFER, textureCoordinateArraySize, textureCoordinateArray.data(), GL_STATIC_DRAW); +#if defined(QSTATICTEXT_USE_INDEXARRAY) + userData->indices = indices; +#endif + // If a new user data has been created, make sure we delete the old staticTextItem->setUserData(userData); - staticTextItem->userDataNeedsUpdate = false; + staticTextItem->userDataNeedsUpdate = false; } else { setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, (GLfloat*)vertexCoordinateArray.data()); setVertexAttributePointer(QT_TEXTURE_COORDS_ATTR, (GLfloat*)textureCoordinateArray.data()); } } - if (staticTextItem->useBackendOptimizations) { Q_ASSERT(staticTextItem->userData != 0); Q_ASSERT(staticTextItem->userData->type == QStaticTextUserData::OpenGLUserData); @@ -1391,6 +1413,10 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp glBindBuffer(GL_ARRAY_BUFFER, userData->textureCoordVBOId); glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, 0); + +#if defined(QSTATICTEXT_USE_INDEXARRAY) + indices = userData->indices; +#endif } if (addOffset) { @@ -1491,7 +1517,12 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false); shaderManager->currentProgram()->setUniformValue(location(QGLEngineShaderManager::MaskTexture), QT_MASK_TEXTURE_UNIT); + +#if defined(QSTATICTEXT_USE_INDEXARRAY) + glDrawElements(GL_TRIANGLES, 6 * staticTextItem->numGlyphs, GL_UNSIGNED_BYTE, indices.constData()); +#else glDrawArrays(GL_TRIANGLES, 0, 6 * staticTextItem->numGlyphs); +#endif // Reset bindings glBindBuffer(GL_ARRAY_BUFFER, 0); -- cgit v0.12