From fd680f4c636d2084094efa064811d51d8f6f65af Mon Sep 17 00:00:00 2001 From: Joerg Bornemann Date: Wed, 9 Sep 2009 16:16:18 +0200 Subject: skip tst_qscriptdebugger on Windows CE < 6 Currently the QScriptEngineDebugger uses far too much memory. Until task 261062 is resolved, we skip these test cases. Discussed with Kent. --- .../tst_qscriptenginedebugger.cpp | 19 +++++++++++++++++++ 1 file changed, 19 insertions(+) diff --git a/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp b/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp index 293cde9..e78253b 100644 --- a/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp +++ b/tests/auto/qscriptenginedebugger/tst_qscriptenginedebugger.cpp @@ -109,6 +109,9 @@ tst_QScriptEngineDebugger::~tst_QScriptEngineDebugger() void tst_QScriptEngineDebugger::attachAndDetach() { +#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600 + QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll); +#endif { QScriptEngineDebugger debugger; QCOMPARE(debugger.state(), QScriptEngineDebugger::SuspendedState); @@ -173,6 +176,10 @@ void tst_QScriptEngineDebugger::attachAndDetach() void tst_QScriptEngineDebugger::action() { +#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600 + QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll); +#endif + QScriptEngine engine; QScriptEngineDebugger debugger; debugger.attachTo(&engine); @@ -207,6 +214,10 @@ void tst_QScriptEngineDebugger::action() void tst_QScriptEngineDebugger::widget() { +#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600 + QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll); +#endif + QScriptEngine engine; QScriptEngineDebugger debugger; debugger.attachTo(&engine); @@ -235,6 +246,10 @@ void tst_QScriptEngineDebugger::widget() void tst_QScriptEngineDebugger::standardObjects() { +#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600 + QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll); +#endif + QScriptEngine engine; QScriptEngineDebugger debugger; debugger.attachTo(&engine); @@ -260,6 +275,10 @@ void tst_QScriptEngineDebugger::standardObjects() void tst_QScriptEngineDebugger::debuggerSignals() { +#if defined(Q_OS_WINCE) && _WIN32_WCE < 0x600 + QSKIP("skipped due to high mem usage until task 261062 is fixed", SkipAll); +#endif + QScriptEngine engine; QScriptEngineDebugger debugger; debugger.attachTo(&engine); -- cgit v0.12