From 9be190b01a0a74d133958b030f52656282f31175 Mon Sep 17 00:00:00 2001 From: Alan Alpert Date: Fri, 3 Sep 2010 17:13:45 +1000 Subject: Fix the same bug that was in the demo samegame, in the tutorial version --- examples/declarative/tutorials/samegame/samegame4/content/samegame.js | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js index b1f427c..79ff0c1 100755 --- a/examples/declarative/tutorials/samegame/samegame4/content/samegame.js +++ b/examples/declarative/tutorials/samegame/samegame4/content/samegame.js @@ -127,7 +127,7 @@ function shuffleDown() { } else { if (fallDist > 0) { var obj = board[index(column, row)]; - obj.y += fallDist * gameCanvas.blockSize; + obj.y = (row + fallDist) * gameCanvas.blockSize; board[index(column, row + fallDist)] = obj; board[index(column, row)] = null; } @@ -145,7 +145,7 @@ function shuffleDown() { obj = board[index(column, row)]; if (obj == null) continue; - obj.x -= fallDist * gameCanvas.blockSize; + obj.x = (fallDist - column) * gameCanvas.blockSize; board[index(column - fallDist, row)] = obj; board[index(column, row)] = null; } -- cgit v0.12