From 4af92dcf716ee3c2fc4673aadd07fde19b7bffed Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bj=C3=B8rn=20Erik=20Nilsen?= Date: Thu, 4 Jun 2009 19:57:04 +0200 Subject: Make sure the dirty state of an item is reset when removed from the scene. Makes tst_QGraphicsItem::paint happy. --- src/gui/graphicsview/qgraphicsscene.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp index e5c65d1..eaf00a0 100644 --- a/src/gui/graphicsview/qgraphicsscene.cpp +++ b/src/gui/graphicsview/qgraphicsscene.cpp @@ -758,6 +758,7 @@ void QGraphicsScenePrivate::_q_removeItemLater(QGraphicsItem *item) cachedItemsUnderMouse.removeAll(item); unpolishedItems.removeAll(item); pendingUpdateItems.removeAll(item); + resetDirtyItem(item); //We remove all references of item from the sceneEventFilter arrays QMultiMap::iterator iterator = sceneEventFilters.begin(); @@ -3408,6 +3409,7 @@ void QGraphicsScene::removeItem(QGraphicsItem *item) d->pendingUpdateItems.removeAll(item); d->cachedItemsUnderMouse.removeAll(item); d->unpolishedItems.removeAll(item); + d->resetDirtyItem(item); //We remove all references of item from the sceneEventFilter arrays QMultiMap::iterator iterator = d->sceneEventFilters.begin(); -- cgit v0.12