From d99a6792fb4b4ce14f588e7f2c63841dcb28e56f Mon Sep 17 00:00:00 2001 From: Rhys Weatherley Date: Wed, 17 Mar 2010 08:15:52 +1000 Subject: Fix OpenGL2 paint engine compilation issue Reviewed-by: Daniel Pope --- src/opengl/gl2paintengineex/qglengineshadermanager_p.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h index d8be4c9..06b96ae 100644 --- a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h +++ b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h @@ -401,7 +401,7 @@ public: bool useTextureCoords; bool useOpacityAttribute; - bool usePmvMatrix; + bool usePmvMatrixAttribute; bool operator==(const QGLEngineShaderProg& other) { // We don't care about the program -- cgit v0.12