From c5352705d933e76df6d40f01a5e6803bc4106b93 Mon Sep 17 00:00:00 2001 From: Thiago Macieira Date: Thu, 1 Oct 2009 11:29:34 +0200 Subject: Autotest: Don't run 15 and 35 threads on Windows CE. The device can't cope, so let's keep only the small thread count tests there. Reviewed-by: Trust Me --- tests/auto/qsharedpointer/tst_qsharedpointer.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/tests/auto/qsharedpointer/tst_qsharedpointer.cpp b/tests/auto/qsharedpointer/tst_qsharedpointer.cpp index fa63c4b..94c3aaa 100644 --- a/tests/auto/qsharedpointer/tst_qsharedpointer.cpp +++ b/tests/auto/qsharedpointer/tst_qsharedpointer.cpp @@ -1448,10 +1448,11 @@ void tst_QSharedPointer::threadStressTest_data() QTest::newRow("1+1") << 1 << 1; QTest::newRow("2+10") << 2 << 10; +#ifndef Q_OS_WINCE + // Windows CE cannot run this many threads QTest::newRow("5+10") << 5 << 10; QTest::newRow("5+30") << 5 << 30; -#ifndef Q_OS_WINCE QTest::newRow("100+100") << 100 << 100; #endif } -- cgit v0.12 From 1d01065f3c88701eeed8018c2125b0170d057b52 Mon Sep 17 00:00:00 2001 From: Thiago Macieira Date: Thu, 1 Oct 2009 11:36:19 +0200 Subject: Autotest: disable the forwardDeclared1 test in WinSCW too. It also invokes the destructor directly, even on forward-declared types. That must be an ABI convention. This test isn't reliable. Reviewed-by: TrustMe --- tests/auto/qsharedpointer/tst_qsharedpointer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/tests/auto/qsharedpointer/tst_qsharedpointer.cpp b/tests/auto/qsharedpointer/tst_qsharedpointer.cpp index 94c3aaa..58eaacb 100644 --- a/tests/auto/qsharedpointer/tst_qsharedpointer.cpp +++ b/tests/auto/qsharedpointer/tst_qsharedpointer.cpp @@ -308,7 +308,7 @@ extern int forwardDeclaredDestructorRunCount; void tst_QSharedPointer::forwardDeclaration1() { -#if defined(Q_CC_SUN) +#if defined(Q_CC_SUN) || defined(Q_CC_WINSCW) || defined(Q_CC_RVCT) QSKIP("This type of forward declaration is not valid with this compiler", SkipAll); #else externalForwardDeclaration(); -- cgit v0.12 From 429c7c6760c100685e9800b89fca7f0afd2d8abc Mon Sep 17 00:00:00 2001 From: "Andre Moreira Magalhaes (andrunko)" Date: Wed, 30 Sep 2009 16:20:17 -0300 Subject: Added operator== for QDBusArgument. Reviewed-By: Thiago Macieira Merge-Request: 1657 --- src/dbus/qdbusextratypes.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/dbus/qdbusextratypes.h b/src/dbus/qdbusextratypes.h index c95537b..69dcc8a 100644 --- a/src/dbus/qdbusextratypes.h +++ b/src/dbus/qdbusextratypes.h @@ -174,6 +174,9 @@ inline QDBusVariant::QDBusVariant(const QVariant &dBusVariant) inline void QDBusVariant::setVariant(const QVariant &dBusVariant) { QVariant::operator=(dBusVariant); } +inline bool operator==(const QDBusVariant &v1, const QDBusVariant &v2) +{ return v1.variant() == v2.variant(); } + QT_END_NAMESPACE Q_DECLARE_METATYPE(QDBusVariant) -- cgit v0.12 From 32a9237c49fd126bee0cbe02c3c5bff5145a6e21 Mon Sep 17 00:00:00 2001 From: Thierry Bastian Date: Mon, 5 Oct 2009 11:49:54 +0200 Subject: Simplification and use of QGraphicsObject in sub-attas demo Reviewed-by: alexis --- demos/sub-attaq/animationmanager.cpp | 6 +- demos/sub-attaq/boat.cpp | 92 ++++--------- demos/sub-attaq/boat.h | 12 +- demos/sub-attaq/boat_p.h | 50 ++----- demos/sub-attaq/bomb.cpp | 16 +-- demos/sub-attaq/bomb.h | 16 +-- demos/sub-attaq/custompropertyanimation.cpp | 108 --------------- demos/sub-attaq/custompropertyanimation.h | 114 ---------------- demos/sub-attaq/graphicsscene.cpp | 196 +++++++--------------------- demos/sub-attaq/graphicsscene.h | 13 +- demos/sub-attaq/mainwindow.cpp | 31 ++--- demos/sub-attaq/mainwindow.h | 1 - demos/sub-attaq/pixmapitem.cpp | 33 +++-- demos/sub-attaq/pixmapitem.h | 14 +- demos/sub-attaq/states.cpp | 39 ++---- demos/sub-attaq/states.h | 2 - demos/sub-attaq/sub-attaq.pro | 2 - demos/sub-attaq/submarine.cpp | 62 ++------- demos/sub-attaq/submarine.h | 11 +- demos/sub-attaq/submarine_p.h | 1 - demos/sub-attaq/torpedo.cpp | 20 +-- demos/sub-attaq/torpedo.h | 16 +-- 22 files changed, 181 insertions(+), 674 deletions(-) delete mode 100644 demos/sub-attaq/custompropertyanimation.cpp delete mode 100644 demos/sub-attaq/custompropertyanimation.h diff --git a/demos/sub-attaq/animationmanager.cpp b/demos/sub-attaq/animationmanager.cpp index 916dd21..eb5a125 100644 --- a/demos/sub-attaq/animationmanager.cpp +++ b/demos/sub-attaq/animationmanager.cpp @@ -77,16 +77,14 @@ void AnimationManager::unregisterAllAnimations() void AnimationManager::pauseAll() { - foreach (QAbstractAnimation* animation, animations) - { + foreach (QAbstractAnimation* animation, animations) { if (animation->state() == QAbstractAnimation::Running) animation->pause(); } } void AnimationManager::resumeAll() { - foreach (QAbstractAnimation* animation, animations) - { + foreach (QAbstractAnimation* animation, animations) { if (animation->state() == QAbstractAnimation::Paused) animation->resume(); } diff --git a/demos/sub-attaq/boat.cpp b/demos/sub-attaq/boat.cpp index 864a099..3b1bac7 100644 --- a/demos/sub-attaq/boat.cpp +++ b/demos/sub-attaq/boat.cpp @@ -46,7 +46,6 @@ #include "pixmapitem.h" #include "graphicsscene.h" #include "animationmanager.h" -#include "custompropertyanimation.h" #include "qanimationstate.h" //Qt @@ -60,79 +59,35 @@ static QAbstractAnimation *setupDestroyAnimation(Boat *boat) { QSequentialAnimationGroup *group = new QSequentialAnimationGroup(boat); -#if QT_VERSION >=0x040500 - PixmapItem *step1 = new PixmapItem(QString("explosion/boat/step1"),GraphicsScene::Big, boat); - step1->setZValue(6); - PixmapItem *step2 = new PixmapItem(QString("explosion/boat/step2"),GraphicsScene::Big, boat); - step2->setZValue(6); - PixmapItem *step3 = new PixmapItem(QString("explosion/boat/step3"),GraphicsScene::Big, boat); - step3->setZValue(6); - PixmapItem *step4 = new PixmapItem(QString("explosion/boat/step4"),GraphicsScene::Big, boat); - step4->setZValue(6); - step1->setOpacity(0); - step2->setOpacity(0); - step3->setOpacity(0); - step4->setOpacity(0); - CustomPropertyAnimation *anim1 = new CustomPropertyAnimation(boat); - anim1->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim1->setDuration(100); - anim1->setEndValue(1); - CustomPropertyAnimation *anim2 = new CustomPropertyAnimation(boat); - anim2->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim2->setDuration(100); - anim2->setEndValue(1); - CustomPropertyAnimation *anim3 = new CustomPropertyAnimation(boat); - anim3->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim3->setDuration(100); - anim3->setEndValue(1); - CustomPropertyAnimation *anim4 = new CustomPropertyAnimation(boat); - anim4->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim4->setDuration(100); - anim4->setEndValue(1); - CustomPropertyAnimation *anim5 = new CustomPropertyAnimation(boat); - anim5->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim5->setDuration(100); - anim5->setEndValue(0); - CustomPropertyAnimation *anim6 = new CustomPropertyAnimation(boat); - anim6->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim6->setDuration(100); - anim6->setEndValue(0); - CustomPropertyAnimation *anim7 = new CustomPropertyAnimation(boat); - anim7->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim7->setDuration(100); - anim7->setEndValue(0); - CustomPropertyAnimation *anim8 = new CustomPropertyAnimation(boat); - anim8->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim8->setDuration(100); - anim8->setEndValue(0); - group->addAnimation(anim1); - group->addAnimation(anim2); - group->addAnimation(anim3); - group->addAnimation(anim4); - group->addAnimation(anim5); - group->addAnimation(anim6); - group->addAnimation(anim7); - group->addAnimation(anim8); -#else - // work around for a bug where we don't transition if the duration is zero. - QtPauseAnimation *anim = new QtPauseAnimation(group); - anim->setDuration(1); - group->addAnimation(anim); -#endif + for (int i = 1; i <= 4; i++) { + PixmapItem *step = new PixmapItem(QString("explosion/boat/step%1").arg(i),GraphicsScene::Big, boat); + step->setZValue(6); + step->setOpacity(0); + + //fade-in + QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity"); + anim->setEndValue(1); + anim->setDuration(100); + group->insertAnimationAt(i-1, anim); + + //and then fade-out + QPropertyAnimation *anim2 = new QPropertyAnimation(step, "opacity"); + anim2->setEndValue(0); + anim2->setDuration(100); + group->addAnimation(anim2); + } + AnimationManager::self()->registerAnimation(group); return group; } -Boat::Boat(QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), speed(0), bombsAlreadyLaunched(0), direction(Boat::None), movementAnimation(0) +Boat::Boat() : PixmapItem(QString("boat"), GraphicsScene::Big), + speed(0), bombsAlreadyLaunched(0), direction(Boat::None), movementAnimation(0) { - pixmapItem = new PixmapItem(QString("boat"),GraphicsScene::Big, this); setZValue(4); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsFocusable); - resize(pixmapItem->boundingRect().size()); + setFlags(QGraphicsItem::ItemIsMovable | QGraphicsItem::ItemIsFocusable); //The movement animation used to animate the boat movementAnimation = new QPropertyAnimation(this, "pos"); @@ -223,13 +178,13 @@ Boat::Boat(QGraphicsItem * parent, Qt::WindowFlags wFlags) destroyedState->setAnimation(destroyAnimation); //Play a nice animation when the boat is destroyed - moving->addTransition(this, SIGNAL(boatDestroyed()),destroyedState); + moving->addTransition(this, SIGNAL(boatDestroyed()), destroyedState); //Transition to final state when the destroyed animation is finished destroyedState->addTransition(destroyedState, SIGNAL(animationFinished()), final); //The machine has finished to be executed, then the boat is dead - connect(machine,SIGNAL(finished()),this, SIGNAL(boatExecutionFinished())); + connect(machine,SIGNAL(finished()), this, SIGNAL(boatExecutionFinished())); } @@ -255,7 +210,6 @@ void Boat::updateBoatMovement() } movementAnimation->stop(); - movementAnimation->setStartValue(pos()); if (direction == Boat::Left) { movementAnimation->setEndValue(QPointF(0,y())); diff --git a/demos/sub-attaq/boat.h b/demos/sub-attaq/boat.h index 0fe8ce4..0b4de1e 100644 --- a/demos/sub-attaq/boat.h +++ b/demos/sub-attaq/boat.h @@ -42,13 +42,8 @@ #ifndef __BOAT__H__ #define __BOAT__H__ -//Qt -#include -#include +#include "pixmapitem.h" -#include - -class PixmapItem; class Bomb; QT_BEGIN_NAMESPACE class QVariantAnimation; @@ -56,7 +51,7 @@ class QAbstractAnimation; class QStateMachine; QT_END_NAMESPACE -class Boat : public QGraphicsWidget +class Boat : public PixmapItem { Q_OBJECT public: @@ -66,7 +61,7 @@ public: Right }; enum { Type = UserType + 2 }; - Boat(QGraphicsItem *parent = 0, Qt::WindowFlags wFlags = 0); + Boat(); void destroy(); void run(); void stop(); @@ -95,7 +90,6 @@ private: QVariantAnimation *movementAnimation; QAbstractAnimation *destroyAnimation; QStateMachine *machine; - PixmapItem *pixmapItem; }; #endif //__BOAT__H__ diff --git a/demos/sub-attaq/boat_p.h b/demos/sub-attaq/boat_p.h index 692702b..6eb52b6 100644 --- a/demos/sub-attaq/boat_p.h +++ b/demos/sub-attaq/boat_p.h @@ -67,22 +67,16 @@ static const int MAX_BOMB = 5; class KeyStopTransition : public QKeyEventTransition { public: - KeyStopTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key) + KeyStopTransition(Boat *b, QEvent::Type t, int k) + : QKeyEventTransition(b, t, k), boat(b), key(k) { - this->boat = boat; - this->key = key; } protected: virtual bool eventTest(QEvent *event) { - Q_UNUSED(event); if (!QKeyEventTransition::eventTest(event)) return false; - if (boat->currentSpeed() == 1) - return true; - else - return false; + return (boat->currentSpeed() == 1); } private: Boat * boat; @@ -93,23 +87,16 @@ private: class KeyMoveTransition : public QKeyEventTransition { public: - KeyMoveTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key) + KeyMoveTransition(Boat *b, QEvent::Type t, int k) + : QKeyEventTransition(b, t, k), boat(b), key(k) { - this->boat = boat; - this->key = key; } protected: virtual bool eventTest(QEvent *event) { - Q_UNUSED(event); if (!QKeyEventTransition::eventTest(event)) return false; - if (boat->currentSpeed() >= 0) - return true; - else - return false; - + return (boat->currentSpeed() >= 0); } void onTransition(QEvent *) { @@ -132,22 +119,16 @@ private: { public: KeyLaunchTransition(Boat *boat, QEvent::Type type, int key) - : QKeyEventTransition(boat, type, key) + : QKeyEventTransition(boat, type, key), boat(boat), key(key) { - this->boat = boat; - this->key = key; } protected: virtual bool eventTest(QEvent *event) { - Q_UNUSED(event); if (!QKeyEventTransition::eventTest(event)) return false; //We have enough bomb? - if (boat->bombsLaunched() < MAX_BOMB) - return true; - else - return false; + return (boat->bombsLaunched() < MAX_BOMB); } private: Boat * boat; @@ -158,9 +139,8 @@ private: class MoveStateRight : public QState { public: - MoveStateRight(Boat *boat,QState *parent = 0) : QState(parent) + MoveStateRight(Boat *boat,QState *parent = 0) : QState(parent), boat(boat) { - this->boat = boat; } protected: void onEntry(QEvent *) @@ -176,9 +156,8 @@ private: class MoveStateLeft : public QState { public: - MoveStateLeft(Boat *boat,QState *parent = 0) : QState(parent) + MoveStateLeft(Boat *boat,QState *parent = 0) : QState(parent), boat(boat) { - this->boat = boat; } protected: void onEntry(QEvent *) @@ -194,9 +173,8 @@ private: class StopState : public QState { public: - StopState(Boat *boat,QState *parent = 0) : QState(parent) + StopState(Boat *boat,QState *parent = 0) : QState(parent), boat(boat) { - this->boat = boat; } protected: void onEntry(QEvent *) @@ -213,9 +191,8 @@ private: class LaunchStateRight : public QState { public: - LaunchStateRight(Boat *boat,QState *parent = 0) : QState(parent) + LaunchStateRight(Boat *boat,QState *parent = 0) : QState(parent), boat(boat) { - this->boat = boat; } protected: void onEntry(QEvent *) @@ -235,9 +212,8 @@ private: class LaunchStateLeft : public QState { public: - LaunchStateLeft(Boat *boat,QState *parent = 0) : QState(parent) + LaunchStateLeft(Boat *boat,QState *parent = 0) : QState(parent), boat(boat) { - this->boat = boat; } protected: void onEntry(QEvent *) diff --git a/demos/sub-attaq/bomb.cpp b/demos/sub-attaq/bomb.cpp index d17024f..acc3475 100644 --- a/demos/sub-attaq/bomb.cpp +++ b/demos/sub-attaq/bomb.cpp @@ -52,19 +52,14 @@ #include #include -Bomb::Bomb(QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), launchAnimation(0) +Bomb::Bomb() : PixmapItem(QString("bomb"), GraphicsScene::Big) { - pixmapItem = new PixmapItem(QString("bomb"),GraphicsScene::Big, this); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setFlags(QGraphicsItem::ItemIsMovable); setZValue(2); - resize(pixmapItem->boundingRect().size()); } void Bomb::launch(Bomb::Direction direction) { - launchAnimation = new QSequentialAnimationGroup(); + QSequentialAnimationGroup *launchAnimation = new QSequentialAnimationGroup; AnimationManager::self()->registerAnimation(launchAnimation); qreal delta = direction == Right ? 20 : - 20; QPropertyAnimation *anim = new QPropertyAnimation(this, "pos"); @@ -80,7 +75,7 @@ void Bomb::launch(Bomb::Direction direction) anim->setDuration(y()/2*60); launchAnimation->addAnimation(anim); connect(anim,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); - + connect(this, SIGNAL(bombExploded()), launchAnimation, SLOT(stop())); //We setup the state machine of the bomb QStateMachine *machine = new QStateMachine(this); @@ -94,7 +89,7 @@ void Bomb::launch(Bomb::Direction direction) machine->setInitialState(launched); //### Add a nice animation when the bomb is destroyed - launched->addTransition(this, SIGNAL(bombExplosed()),final); + launched->addTransition(this, SIGNAL(bombExploded()),final); //If the animation is finished, then we move to the final state launched->addTransition(launched, SIGNAL(animationFinished()), final); @@ -119,6 +114,5 @@ void Bomb::onAnimationLaunchValueChanged(const QVariant &) void Bomb::destroy() { - launchAnimation->stop(); - emit bombExplosed(); + emit bombExploded(); } diff --git a/demos/sub-attaq/bomb.h b/demos/sub-attaq/bomb.h index f5b221c..ec059b5 100644 --- a/demos/sub-attaq/bomb.h +++ b/demos/sub-attaq/bomb.h @@ -42,13 +42,9 @@ #ifndef __BOMB__H__ #define __BOMB__H__ -//Qt -#include -#include +#include "pixmapitem.h" -class PixmapItem; - -class Bomb : public QGraphicsWidget +class Bomb : public PixmapItem { Q_OBJECT public: @@ -56,20 +52,16 @@ public: Left = 0, Right }; - Bomb(QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); + Bomb(); void launch(Direction direction); void destroy(); signals: - void bombExplosed(); + void bombExploded(); void bombExecutionFinished(); private slots: void onAnimationLaunchValueChanged(const QVariant &); - -private: - QAnimationGroup *launchAnimation; - PixmapItem *pixmapItem; }; #endif //__BOMB__H__ diff --git a/demos/sub-attaq/custompropertyanimation.cpp b/demos/sub-attaq/custompropertyanimation.cpp deleted file mode 100644 index 9b435f0..0000000 --- a/demos/sub-attaq/custompropertyanimation.cpp +++ /dev/null @@ -1,108 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#include "custompropertyanimation.h" - -// Qt -#include - -CustomPropertyAnimation::CustomPropertyAnimation(QObject *parent) : - QVariantAnimation(parent), animProp(0) -{ -} - -CustomPropertyAnimation::~CustomPropertyAnimation() -{ -} - -void CustomPropertyAnimation::setProperty(AbstractProperty *_animProp) -{ - if (animProp == _animProp) - return; - delete animProp; - animProp = _animProp; -} - -/*! - \reimp - */ -void CustomPropertyAnimation::updateCurrentValue(const QVariant &value) -{ - if (!animProp || state() == QAbstractAnimation::Stopped) - return; - - animProp->write(value); -} - - -/*! - \reimp -*/ -void CustomPropertyAnimation::updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState) -{ - // Initialize start value - if (oldState == QAbstractAnimation::Stopped) { - if (!animProp) - return; - QVariant def = animProp->read(); - if (def.isValid()) { - const int t = def.userType(); - KeyValues values = keyValues(); - //this ensures that all the keyValues are of type t - for (int i = 0; i < values.count(); ++i) { - QVariantAnimation::KeyValue &pair = values[i]; - if (pair.second.userType() != t) - pair.second.convert(static_cast(t)); - } - //let's now update the key values - setKeyValues(values); - } - - if ((animProp && !startValue().isValid() && currentTime() == 0) - || (currentTime() == duration() && currentLoop() == (loopCount() - 1))) { - setStartValue(def); - } - } - - QVariantAnimation::updateState(oldState, newState); -} - -#include "moc_custompropertyanimation.cpp" diff --git a/demos/sub-attaq/custompropertyanimation.h b/demos/sub-attaq/custompropertyanimation.h deleted file mode 100644 index 0c97bf0..0000000 --- a/demos/sub-attaq/custompropertyanimation.h +++ /dev/null @@ -1,114 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). -** All rights reserved. -** Contact: Nokia Corporation (qt-info@nokia.com) -** -** This file is part of the QtCore module of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:LGPL$ -** No Commercial Usage -** This file contains pre-release code and may not be distributed. -** You may use this file in accordance with the terms and conditions -** contained in the Technology Preview License Agreement accompanying -** this package. -** -** GNU Lesser General Public License Usage -** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. -** -** In addition, as a special exception, Nokia gives you certain additional -** rights. These rights are described in the Nokia Qt LGPL Exception -** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. -** -** If you have questions regarding the use of this file, please contact -** Nokia at qt-info@nokia.com. -** -** -** -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -#ifndef CUSTOMPROPERTYANIMATION_H -#define CUSTOMPROPERTYANIMATION_H - -#include - -QT_BEGIN_NAMESPACE -class QGraphicsItem; -QT_END_NAMESPACE - -struct AbstractProperty -{ - virtual QVariant read() const = 0; - virtual void write(const QVariant &value) = 0; -}; - - -class CustomPropertyAnimation : public QVariantAnimation -{ - Q_OBJECT - - template - class MemberFunctionProperty : public AbstractProperty - { - public: - typedef T (Target::*Getter)(void) const; - typedef void (Target::*Setter)(T2); - - MemberFunctionProperty(Target* target, Getter getter, Setter setter) - : m_target(target), m_getter(getter), m_setter(setter) {} - - virtual void write(const QVariant &value) - { - if (m_setter) (m_target->*m_setter)(qVariantValue(value)); - } - - virtual QVariant read() const - { - if (m_getter) return qVariantFromValue((m_target->*m_getter)()); - return QVariant(); - } - - private: - Target *m_target; - Getter m_getter; - Setter m_setter; - }; - -public: - CustomPropertyAnimation(QObject *parent = 0); - ~CustomPropertyAnimation(); - - template - void setMemberFunctions(Target* target, T (Target::*getter)() const, void (Target::*setter)(const T& )) - { - setProperty(new MemberFunctionProperty(target, getter, setter)); - } - - template - void setMemberFunctions(Target* target, T (Target::*getter)() const, void (Target::*setter)(T)) - { - setProperty(new MemberFunctionProperty(target, getter, setter)); - } - - void updateCurrentValue(const QVariant &value); - void updateState(QAbstractAnimation::State oldState, QAbstractAnimation::State newState); - void setProperty(AbstractProperty *animProp); - -private: - Q_DISABLE_COPY(CustomPropertyAnimation); - AbstractProperty *animProp; -}; - -#endif // CUSTOMPROPERTYANIMATION_H diff --git a/demos/sub-attaq/graphicsscene.cpp b/demos/sub-attaq/graphicsscene.cpp index e5d7aad..812eadf 100644 --- a/demos/sub-attaq/graphicsscene.cpp +++ b/demos/sub-attaq/graphicsscene.cpp @@ -47,7 +47,6 @@ #include "torpedo.h" #include "bomb.h" #include "pixmapitem.h" -#include "custompropertyanimation.h" #include "animationmanager.h" #include "qanimationstate.h" #include "progressitem.h" @@ -68,39 +67,10 @@ #include #include -//helper function that creates an animation for position and inserts it into group -static CustomPropertyAnimation *addGraphicsItemPosAnimation(QSequentialAnimationGroup *group, - QGraphicsItem *item, const QPointF &endPos) -{ - CustomPropertyAnimation *ret = new CustomPropertyAnimation(group); - ret->setMemberFunctions(item, &QGraphicsItem::pos, &QGraphicsItem::setPos); - ret->setEndValue(endPos); - ret->setDuration(200); - ret->setEasingCurve(QEasingCurve::OutElastic); - group->addPause(50); - return ret; -} - -//helper function that creates an animation for opacity and inserts it into group -static void addGraphicsItemFadeoutAnimation(QAnimationGroup *group, QGraphicsItem *item) -{ -#if QT_VERSION >=0x040500 - CustomPropertyAnimation *anim = new CustomPropertyAnimation(group); - anim->setMemberFunctions(item, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim->setDuration(800); - anim->setEndValue(0); - anim->setEasingCurve(QEasingCurve::OutQuad); -#else - // work around for a bug where we don't transition if the duration is zero. - QtPauseAnimation *anim = new QtPauseAnimation(group); - anim->setDuration(1); -#endif -} - GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode) - : QGraphicsScene(x,y,width,height), mode(mode), newAction(0), quitAction(0), boat(0) + : QGraphicsScene(x , y, width, height), mode(mode), boat(new Boat) { - backgroundItem = new PixmapItem(QString("background"),mode); + PixmapItem *backgroundItem = new PixmapItem(QString("background"),mode); backgroundItem->setZValue(1); backgroundItem->setPos(0,0); addItem(backgroundItem); @@ -116,7 +86,6 @@ GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode) textInformationItem = new TextInformationItem(backgroundItem); textInformationItem->hide(); //We create the boat - boat = new Boat(); addItem(boat); boat->setPos(this->width()/2, sealLevel() - boat->size().height()); boat->hide(); @@ -130,28 +99,21 @@ GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode) while (!reader.atEnd()) { reader.readNext(); if (reader.tokenType() == QXmlStreamReader::StartElement) { - if (reader.name() == "submarine") - { + if (reader.name() == "submarine") { SubmarineDescription desc; desc.name = reader.attributes().value("name").toString(); desc.points = reader.attributes().value("points").toString().toInt(); desc.type = reader.attributes().value("type").toString().toInt(); submarinesData.append(desc); - } - if (reader.name() == "level") - { + } else if (reader.name() == "level") { currentLevel.id = reader.attributes().value("id").toString().toInt(); currentLevel.name = reader.attributes().value("name").toString(); + } else if (reader.name() == "subinstance") { + currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toString().toInt(), reader.attributes().value("nb").toString().toInt())); } - if (reader.name() == "subinstance") - { - currentLevel.submarines.append(qMakePair(reader.attributes().value("type").toString().toInt(),reader.attributes().value("nb").toString().toInt())); - } - } - if (reader.tokenType() == QXmlStreamReader::EndElement) { - if (reader.name() == "level") - { - levelsData.insert(currentLevel.id,currentLevel); + } else if (reader.tokenType() == QXmlStreamReader::EndElement) { + if (reader.name() == "level") { + levelsData.insert(currentLevel.id, currentLevel); currentLevel.submarines.clear(); } } @@ -160,80 +122,52 @@ GraphicsScene::GraphicsScene(int x, int y, int width, int height, Mode mode) qreal GraphicsScene::sealLevel() const { - if (mode == Big) - return 220; - else - return 160; + return (mode == Big) ? 220 : 160; } -void GraphicsScene::setupScene(const QList &actions) +void GraphicsScene::setupScene(QAction *newAction, QAction *quitAction) { - newAction = actions.at(0); - quitAction = actions.at(1); - - QGraphicsItem *logo_s = addWelcomeItem(QPixmap(":/logo-s")); - QGraphicsItem *logo_u = addWelcomeItem(QPixmap(":/logo-u")); - QGraphicsItem *logo_b = addWelcomeItem(QPixmap(":/logo-b")); - QGraphicsItem *logo_dash = addWelcomeItem(QPixmap(":/logo-dash")); - QGraphicsItem *logo_a = addWelcomeItem(QPixmap(":/logo-a")); - QGraphicsItem *logo_t = addWelcomeItem(QPixmap(":/logo-t")); - QGraphicsItem *logo_t2 = addWelcomeItem(QPixmap(":/logo-t2")); - QGraphicsItem *logo_a2 = addWelcomeItem(QPixmap(":/logo-a2")); - QGraphicsItem *logo_q = addWelcomeItem(QPixmap(":/logo-q")); - QGraphicsItem *logo_excl = addWelcomeItem(QPixmap(":/logo-excl")); - logo_s->setZValue(3); - logo_u->setZValue(4); - logo_b->setZValue(5); - logo_dash->setZValue(6); - logo_a->setZValue(7); - logo_t->setZValue(8); - logo_t2->setZValue(9); - logo_a2->setZValue(10); - logo_q->setZValue(11); - logo_excl->setZValue(12); - logo_s->setPos(QPointF(-1000, -1000)); - logo_u->setPos(QPointF(-800, -1000)); - logo_b->setPos(QPointF(-600, -1000)); - logo_dash->setPos(QPointF(-400, -1000)); - logo_a->setPos(QPointF(1000, 2000)); - logo_t->setPos(QPointF(800, 2000)); - logo_t2->setPos(QPointF(600, 2000)); - logo_a2->setPos(QPointF(400, 2000)); - logo_q->setPos(QPointF(200, 2000)); - logo_excl->setPos(QPointF(0, 2000)); + static const int nLetters = 10; + static struct { + char *pix; + qreal initX, initY; + qreal destX, destY; + } logoData[nLetters] = { + {"s", -1000, -1000, 300, 150 }, + {"u", -800, -1000, 350, 150 }, + {"b", -600, -1000, 400, 120 }, + {"dash", -400, -1000, 460, 150 }, + {"a", 1000, 2000, 350, 250 }, + {"t", 800, 2000, 400, 250 }, + {"t2", 600, 2000, 430, 250 }, + {"a2", 400, 2000, 465, 250 }, + {"q", 200, 2000, 510, 250 }, + {"excl", 0, 2000, 570, 220 } }; QSequentialAnimationGroup * lettersGroupMoving = new QSequentialAnimationGroup(this); QParallelAnimationGroup * lettersGroupFading = new QParallelAnimationGroup(this); - //creation of the animations for moving letters - addGraphicsItemPosAnimation(lettersGroupMoving, logo_s, QPointF(300, 150)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_u, QPointF(350, 150)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_b, QPointF(400, 120)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_dash, QPointF(460, 150)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_a, QPointF(350, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_t, QPointF(400, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_t2, QPointF(430, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_a2, QPointF(465, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_q, QPointF(510, 250)); - addGraphicsItemPosAnimation(lettersGroupMoving, logo_excl, QPointF(570, 220)); - - //creation of the animations for fading out the letters - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_s); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_u); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_b); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_dash); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_a); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_t); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_t2); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_a2); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_q); - addGraphicsItemFadeoutAnimation(lettersGroupFading, logo_excl); - connect(lettersGroupFading, SIGNAL(finished()), this, SLOT(onIntroAnimationFinished())); + for (int i = 0; i < nLetters; ++i) { + PixmapItem *logo = new PixmapItem(QLatin1String(":/logo-") + logoData[i].pix, this); + logo->setPos(logoData[i].initX, logoData[i].initY); + logo->setZValue(i + 3); + //creation of the animations for moving letters + QPropertyAnimation *moveAnim = new QPropertyAnimation(logo, "pos", lettersGroupMoving); + moveAnim->setEndValue(QPointF(logoData[i].destX, logoData[i].destY)); + moveAnim->setDuration(200); + moveAnim->setEasingCurve(QEasingCurve::OutElastic); + lettersGroupMoving->addPause(50); + //creation of the animations for fading out the letters + QPropertyAnimation *fadeAnim = new QPropertyAnimation(logo, "opacity", lettersGroupFading); + fadeAnim->setDuration(800); + fadeAnim->setEndValue(0); + fadeAnim->setEasingCurve(QEasingCurve::OutQuad); + } QStateMachine *machine = new QStateMachine(this); //This state is when the player is playing - PlayState *gameState = new PlayState(this,machine); + PlayState *gameState = new PlayState(this, machine); //Final state QFinalState *final = new QFinalState(machine); @@ -263,7 +197,7 @@ void GraphicsScene::setupScene(const QList &actions) machine->start(); //We reach the final state, then we quit - connect(machine,SIGNAL(finished()),this, SLOT(onQuitGameTriggered())); + connect(machine, SIGNAL(finished()), qApp, SLOT(quit())); } void GraphicsScene::addItem(Bomb *bomb) @@ -292,16 +226,6 @@ void GraphicsScene::addItem(QGraphicsItem *item) QGraphicsScene::addItem(item); } -void GraphicsScene::mousePressEvent (QGraphicsSceneMouseEvent * event) -{ - event->ignore(); -} - -void GraphicsScene::onQuitGameTriggered() -{ - qApp->closeAllWindows(); -} - void GraphicsScene::onBombExecutionFinished() { Bomb *bomb = qobject_cast(sender()); @@ -322,32 +246,26 @@ void GraphicsScene::onSubMarineExecutionFinished() { SubMarine *submarine = qobject_cast(sender()); submarines.remove(submarine); - if (submarines.count() == 0) { + if (submarines.count() == 0) emit allSubMarineDestroyed(submarine->points()); - } else { + else emit subMarineDestroyed(submarine->points()); - } submarine->deleteLater(); } -int GraphicsScene::remainingSubMarines() const -{ - return submarines.count(); -} - void GraphicsScene::clearScene() { - foreach (SubMarine *sub,submarines) { + foreach (SubMarine *sub, submarines) { sub->destroy(); sub->deleteLater(); } - foreach (Torpedo *torpedo,torpedos) { + foreach (Torpedo *torpedo, torpedos) { torpedo->destroy(); torpedo->deleteLater(); } - foreach (Bomb *bomb,bombs) { + foreach (Bomb *bomb, bombs) { bomb->destroy(); bomb->deleteLater(); } @@ -361,17 +279,3 @@ void GraphicsScene::clearScene() boat->stop(); boat->hide(); } - -QGraphicsPixmapItem *GraphicsScene::addWelcomeItem(const QPixmap &pm) -{ - QGraphicsPixmapItem *item = addPixmap(pm); - welcomeItems << item; - return item; -} - -void GraphicsScene::onIntroAnimationFinished() -{ - qDeleteAll(welcomeItems); - welcomeItems.clear(); -} - diff --git a/demos/sub-attaq/graphicsscene.h b/demos/sub-attaq/graphicsscene.h index 7d7252d..ce2c91f 100644 --- a/demos/sub-attaq/graphicsscene.h +++ b/demos/sub-attaq/graphicsscene.h @@ -82,41 +82,30 @@ public: GraphicsScene(int x, int y, int width, int height, Mode mode = Big); qreal sealLevel() const; - void setupScene(const QList &actions); + void setupScene(QAction *newAction, QAction *quitAction); void addItem(Bomb *bomb); void addItem(Torpedo *torpedo); void addItem(SubMarine *submarine); void addItem(QGraphicsItem *item); - int remainingSubMarines() const; void clearScene(); - QGraphicsPixmapItem *addWelcomeItem(const QPixmap &pm); signals: void subMarineDestroyed(int); void allSubMarineDestroyed(int); -protected: - void mousePressEvent (QGraphicsSceneMouseEvent * event); - private slots: - void onQuitGameTriggered(); void onBombExecutionFinished(); void onTorpedoExecutionFinished(); void onSubMarineExecutionFinished(); - void onIntroAnimationFinished(); private: Mode mode; - PixmapItem *backgroundItem; ProgressItem *progressItem; TextInformationItem *textInformationItem; - QAction * newAction; - QAction * quitAction; Boat *boat; QSet submarines; QSet bombs; QSet torpedos; - QVector welcomeItems; QVector submarinesData; QHash levelsData; diff --git a/demos/sub-attaq/mainwindow.cpp b/demos/sub-attaq/mainwindow.cpp index 37129f8..45e5554 100644 --- a/demos/sub-attaq/mainwindow.cpp +++ b/demos/sub-attaq/mainwindow.cpp @@ -56,42 +56,27 @@ MainWindow::MainWindow() : QMainWindow(0) { - QMenuBar *menuBar = new QMenuBar; - QMenu *file = new QMenu(tr("&File"),menuBar); + QMenu *file = menuBar()->addMenu(tr("&File")); - QAction *newAction = new QAction(tr("New Game"),file); + QAction *newAction = file->addAction(tr("New Game")); newAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_N)); - file->addAction(newAction); - QAction *quitAction = new QAction(tr("Quit"),file); + QAction *quitAction = file->addAction(tr("Quit")); quitAction->setShortcut(QKeySequence(Qt::CTRL | Qt::Key_Q)); - file->addAction(quitAction); - menuBar->addMenu(file); - setMenuBar(menuBar); - - QStringList list = QApplication::arguments(); - if (list.contains("-fullscreen")) { - scene = new GraphicsScene(0, 0, 750, 400,GraphicsScene::Small); + if (QApplication::arguments().contains("-fullscreen")) { + scene = new GraphicsScene(0, 0, 750, 400, GraphicsScene::Small); setWindowState(Qt::WindowFullScreen); } else { scene = new GraphicsScene(0, 0, 880, 630); layout()->setSizeConstraint(QLayout::SetFixedSize); } - view = new QGraphicsView(scene,this); + view = new QGraphicsView(scene, this); view->setAlignment(Qt::AlignLeft | Qt::AlignTop); - QList actions; - actions << newAction << quitAction; - scene->setupScene(actions); + scene->setupScene(newAction, quitAction); #ifndef QT_NO_OPENGL - view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); + view->setViewport(new QGLWidget(QGLFormat(QGL::SampleBuffers))); #endif setCentralWidget(view); - -} - -MainWindow::~MainWindow() -{ } - diff --git a/demos/sub-attaq/mainwindow.h b/demos/sub-attaq/mainwindow.h index d626ad7..12a7364 100644 --- a/demos/sub-attaq/mainwindow.h +++ b/demos/sub-attaq/mainwindow.h @@ -54,7 +54,6 @@ class MainWindow : public QMainWindow Q_OBJECT public: MainWindow(); - ~MainWindow(); private: GraphicsScene *scene; diff --git a/demos/sub-attaq/pixmapitem.cpp b/demos/sub-attaq/pixmapitem.cpp index 9abf745..fcc7ce9 100644 --- a/demos/sub-attaq/pixmapitem.cpp +++ b/demos/sub-attaq/pixmapitem.cpp @@ -43,17 +43,34 @@ #include "pixmapitem.h" //Qt -#include +#include -PixmapItem::PixmapItem(const QString &fileName,GraphicsScene::Mode mode, QGraphicsItem * parent) : QGraphicsPixmapItem(parent),name(fileName) +PixmapItem::PixmapItem(const QString &fileName,GraphicsScene::Mode mode, QGraphicsItem * parent) : QGraphicsObject(parent) { - loadPixmap(mode); + if (mode == GraphicsScene::Big) + pix = ":/big/" + fileName; + else + pix = ":/small/" + fileName; } -void PixmapItem::loadPixmap(GraphicsScene::Mode mode) +PixmapItem::PixmapItem(const QString &fileName, QGraphicsScene *scene) : QGraphicsObject(), pix(fileName) { - if (mode == GraphicsScene::Big) - setPixmap(":/big/" + name); - else - setPixmap(":/small/" + name); + scene->addItem(this); } + +QSizeF PixmapItem::size() const +{ + return pix.size(); +} + +QRectF PixmapItem::boundingRect() const +{ + return QRectF(QPointF(0, 0), pix.size()); +} + +void PixmapItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *, QWidget *) +{ + painter->drawPixmap(0, 0, pix); +} + + diff --git a/demos/sub-attaq/pixmapitem.h b/demos/sub-attaq/pixmapitem.h index b176215..57f831a 100644 --- a/demos/sub-attaq/pixmapitem.h +++ b/demos/sub-attaq/pixmapitem.h @@ -46,18 +46,18 @@ #include "graphicsscene.h" //Qt -#include +#include -class PixmapItem : public QGraphicsPixmapItem +class PixmapItem : public QGraphicsObject { public: PixmapItem(const QString &fileName, GraphicsScene::Mode mode, QGraphicsItem * parent = 0); - + PixmapItem(const QString &fileName, QGraphicsScene *scene); + QSizeF size() const; + QRectF boundingRect() const; + void paint(QPainter *, const QStyleOptionGraphicsItem *, QWidget *); private: - void loadPixmap(GraphicsScene::Mode mode); - - QString name; - QPixmap pixmap; + QPixmap pix; }; #endif //__PIXMAPITEM__H__ diff --git a/demos/sub-attaq/states.cpp b/demos/sub-attaq/states.cpp index 7443ae7..742095e 100644 --- a/demos/sub-attaq/states.cpp +++ b/demos/sub-attaq/states.cpp @@ -67,8 +67,7 @@ PlayState::PlayState(GraphicsScene *scene, QState *parent) PlayState::~PlayState() { - if (machine) - delete machine; + delete machine; } void PlayState::onEntry(QEvent *) @@ -169,7 +168,7 @@ void LevelState::initializeLevel() scene->boat->setCurrentDirection(Boat::None); scene->boat->setBombsLaunched(0); scene->boat->show(); - scene->setFocusItem(scene->boat,Qt::OtherFocusReason); + scene->setFocusItem(scene->boat, Qt::OtherFocusReason); scene->boat->run(); scene->progressItem->setScore(game->score); @@ -276,13 +275,8 @@ void WinState::onExit(QEvent *) } /** UpdateScore State */ -UpdateScoreState::UpdateScoreState(PlayState *game, QState *parent) : QState(parent) -{ - this->game = game; -} -void UpdateScoreState::onEntry(QEvent *e) +UpdateScoreState::UpdateScoreState(PlayState *g, QState *parent) : QState(parent), game(g) { - QState::onEntry(e); } /** Win transition */ @@ -297,12 +291,10 @@ bool UpdateScoreTransition::eventTest(QEvent *event) { if (!QSignalTransition::eventTest(event)) return false; - else { - QStateMachine::SignalEvent *se = static_cast(event); - game->score += se->arguments().at(0).toInt(); - scene->progressItem->setScore(game->score); - return true; - } + QStateMachine::SignalEvent *se = static_cast(event); + game->score += se->arguments().at(0).toInt(); + scene->progressItem->setScore(game->score); + return true; } /** Win transition */ @@ -317,12 +309,10 @@ bool WinTransition::eventTest(QEvent *event) { if (!QSignalTransition::eventTest(event)) return false; - else { - QStateMachine::SignalEvent *se = static_cast(event); - game->score += se->arguments().at(0).toInt(); - scene->progressItem->setScore(game->score); - return true; - } + QStateMachine::SignalEvent *se = static_cast(event); + game->score += se->arguments().at(0).toInt(); + scene->progressItem->setScore(game->score); + return true; } /** Space transition */ @@ -334,12 +324,7 @@ CustomSpaceTransition::CustomSpaceTransition(QWidget *widget, PlayState *game, Q bool CustomSpaceTransition::eventTest(QEvent *event) { - Q_UNUSED(event); if (!QKeyEventTransition::eventTest(event)) return false; - if (game->currentLevel != 0) - return true; - else - return false; - + return (game->currentLevel != 0); } diff --git a/demos/sub-attaq/states.h b/demos/sub-attaq/states.h index 9e78ae4..f588e5d 100644 --- a/demos/sub-attaq/states.h +++ b/demos/sub-attaq/states.h @@ -136,8 +136,6 @@ class UpdateScoreState : public QState { public: UpdateScoreState(PlayState *game, QState *parent); -protected: - void onEntry(QEvent *); private: QPropertyAnimation *scoreAnimation; PlayState *game; diff --git a/demos/sub-attaq/sub-attaq.pro b/demos/sub-attaq/sub-attaq.pro index 8677ff5..b5aa465 100644 --- a/demos/sub-attaq/sub-attaq.pro +++ b/demos/sub-attaq/sub-attaq.pro @@ -10,7 +10,6 @@ HEADERS += boat.h \ states.h \ boat_p.h \ submarine_p.h \ - custompropertyanimation.h \ qanimationstate.h \ progressitem.h \ textinformationitem.h @@ -24,7 +23,6 @@ SOURCES += boat.cpp \ graphicsscene.cpp \ animationmanager.cpp \ states.cpp \ - custompropertyanimation.cpp \ qanimationstate.cpp \ progressitem.cpp \ textinformationitem.cpp diff --git a/demos/sub-attaq/submarine.cpp b/demos/sub-attaq/submarine.cpp index 3d8490f..f71b81c 100644 --- a/demos/sub-attaq/submarine.cpp +++ b/demos/sub-attaq/submarine.cpp @@ -46,7 +46,6 @@ #include "pixmapitem.h" #include "graphicsscene.h" #include "animationmanager.h" -#include "custompropertyanimation.h" #include "qanimationstate.h" #include @@ -57,62 +56,27 @@ static QAbstractAnimation *setupDestroyAnimation(SubMarine *sub) { QSequentialAnimationGroup *group = new QSequentialAnimationGroup(sub); -#if QT_VERSION >=0x040500 - PixmapItem *step1 = new PixmapItem(QString("explosion/submarine/step1"),GraphicsScene::Big, sub); - step1->setZValue(6); - PixmapItem *step2 = new PixmapItem(QString("explosion/submarine/step2"),GraphicsScene::Big, sub); - step2->setZValue(6); - PixmapItem *step3 = new PixmapItem(QString("explosion/submarine/step3"),GraphicsScene::Big, sub); - step3->setZValue(6); - PixmapItem *step4 = new PixmapItem(QString("explosion/submarine/step4"),GraphicsScene::Big, sub); - step4->setZValue(6); - step1->setOpacity(0); - step2->setOpacity(0); - step3->setOpacity(0); - step4->setOpacity(0); - CustomPropertyAnimation *anim1 = new CustomPropertyAnimation(sub); - anim1->setMemberFunctions((QGraphicsItem*)step1, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim1->setDuration(100); - anim1->setEndValue(1); - CustomPropertyAnimation *anim2 = new CustomPropertyAnimation(sub); - anim2->setMemberFunctions((QGraphicsItem*)step2, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim2->setDuration(100); - anim2->setEndValue(1); - CustomPropertyAnimation *anim3 = new CustomPropertyAnimation(sub); - anim3->setMemberFunctions((QGraphicsItem*)step3, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim3->setDuration(100); - anim3->setEndValue(1); - CustomPropertyAnimation *anim4 = new CustomPropertyAnimation(sub); - anim4->setMemberFunctions((QGraphicsItem*)step4, &QGraphicsItem::opacity, &QGraphicsItem::setOpacity); - anim4->setDuration(100); - anim4->setEndValue(1); - group->addAnimation(anim1); - group->addAnimation(anim2); - group->addAnimation(anim3); - group->addAnimation(anim4); -#else - // work around for a bug where we don't transition if the duration is zero. - QtPauseAnimation *anim = new QtPauseAnimation(group); - anim->setDuration(1); - group->addAnimation(anim); -#endif + for (int i = 1; i <= 4; ++i) { + PixmapItem *step = new PixmapItem(QString::fromLatin1("explosion/submarine/step%1").arg(i), GraphicsScene::Big, sub); + step->setZValue(6); + step->setOpacity(0); + QPropertyAnimation *anim = new QPropertyAnimation(step, "opacity", group); + anim->setDuration(100); + anim->setEndValue(1); + } AnimationManager::self()->registerAnimation(group); return group; } -SubMarine::SubMarine(int type, const QString &name, int points, QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None) +SubMarine::SubMarine(int type, const QString &name, int points) : PixmapItem(QString("submarine"), GraphicsScene::Big), + subType(type), subName(name), subPoints(points), speed(0), direction(SubMarine::None) { - pixmapItem = new PixmapItem(QString("submarine"),GraphicsScene::Big, this); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); setZValue(5); - setFlags(QGraphicsItem::ItemIsMovable); - resize(pixmapItem->boundingRect().width(),pixmapItem->boundingRect().height()); setTransformOriginPoint(boundingRect().center()); graphicsRotation = new QGraphicsRotation(this); - graphicsRotation->setAxis(QVector3D(0, 1, 0)); + graphicsRotation->setAxis(Qt::YAxis); graphicsRotation->setOrigin(QVector3D(size().width()/2, size().height()/2, 0)); QList r; r.append(graphicsRotation); @@ -163,7 +127,7 @@ SubMarine::SubMarine(int type, const QString &name, int points, QGraphicsItem * machine->start(); } -int SubMarine::points() +int SubMarine::points() const { return subPoints; } @@ -202,7 +166,7 @@ void SubMarine::launchTorpedo(int speed) Torpedo * torp = new Torpedo(); GraphicsScene *scene = static_cast(this->scene()); scene->addItem(torp); - torp->setPos(x(), y()); + torp->setPos(pos()); torp->setCurrentSpeed(speed); torp->launch(); } diff --git a/demos/sub-attaq/submarine.h b/demos/sub-attaq/submarine.h index 1a3d2e5..326a1c8 100644 --- a/demos/sub-attaq/submarine.h +++ b/demos/sub-attaq/submarine.h @@ -43,15 +43,13 @@ #define __SUBMARINE__H__ //Qt -#include -#include #include -class PixmapItem; +#include "pixmapitem.h" class Torpedo; -class SubMarine : public QGraphicsWidget +class SubMarine : public PixmapItem { Q_OBJECT public: @@ -61,9 +59,9 @@ public: Right }; enum { Type = UserType + 1 }; - SubMarine(int type, const QString &name, int points, QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); + SubMarine(int type, const QString &name, int points); - int points(); + int points() const; void setCurrentDirection(Movement direction); enum Movement currentDirection() const; @@ -89,7 +87,6 @@ private: int subPoints; int speed; Movement direction; - PixmapItem *pixmapItem; QGraphicsRotation *graphicsRotation; }; diff --git a/demos/sub-attaq/submarine_p.h b/demos/sub-attaq/submarine_p.h index fa7430b..64a0cf7 100644 --- a/demos/sub-attaq/submarine_p.h +++ b/demos/sub-attaq/submarine_p.h @@ -94,7 +94,6 @@ protected: movementAnimation->setEndValue(QPointF(submarine->scene()->width()-submarine->size().width(),submarine->y())); movementAnimation->setDuration((submarine->scene()->width()-submarine->size().width()-submarine->x())/submarine->currentSpeed()*12); } - movementAnimation->setStartValue(submarine->pos()); QAnimationState::onEntry(e); } diff --git a/demos/sub-attaq/torpedo.cpp b/demos/sub-attaq/torpedo.cpp index cce430d..95f88e6 100644 --- a/demos/sub-attaq/torpedo.cpp +++ b/demos/sub-attaq/torpedo.cpp @@ -51,24 +51,21 @@ #include #include -Torpedo::Torpedo(QGraphicsItem * parent, Qt::WindowFlags wFlags) - : QGraphicsWidget(parent,wFlags), currentSpeed(0), launchAnimation(0) +Torpedo::Torpedo() : PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big), + currentSpeed(0) { - pixmapItem = new PixmapItem(QString::fromLatin1("torpedo"),GraphicsScene::Big, this); setZValue(2); - setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); - setFlags(QGraphicsItem::ItemIsMovable); - resize(pixmapItem->boundingRect().size()); } void Torpedo::launch() { - launchAnimation = new QPropertyAnimation(this, "pos"); + QPropertyAnimation *launchAnimation = new QPropertyAnimation(this, "pos"); AnimationManager::self()->registerAnimation(launchAnimation); launchAnimation->setEndValue(QPointF(x(),qobject_cast(scene())->sealLevel() - 15)); launchAnimation->setEasingCurve(QEasingCurve::InQuad); launchAnimation->setDuration(y()/currentSpeed*10); connect(launchAnimation,SIGNAL(valueChanged(const QVariant &)),this,SLOT(onAnimationLaunchValueChanged(const QVariant &))); + connect(this,SIGNAL(torpedoExploded()), launchAnimation, SLOT(stop())); //We setup the state machine of the torpedo QStateMachine *machine = new QStateMachine(this); @@ -83,7 +80,7 @@ void Torpedo::launch() machine->setInitialState(launched); //### Add a nice animation when the torpedo is destroyed - launched->addTransition(this, SIGNAL(torpedoExplosed()),final); + launched->addTransition(this, SIGNAL(torpedoExploded()),final); //If the animation is finished, then we move to the final state launched->addTransition(launched, SIGNAL(animationFinished()), final); @@ -106,15 +103,12 @@ void Torpedo::setCurrentSpeed(int speed) void Torpedo::onAnimationLaunchValueChanged(const QVariant &) { foreach (QGraphicsItem *item , collidingItems(Qt::IntersectsItemBoundingRect)) { - if (item->type() == Boat::Type) { - Boat *b = static_cast(item); + if (Boat *b = qgraphicsitem_cast(item)) b->destroy(); - } } } void Torpedo::destroy() { - launchAnimation->stop(); - emit torpedoExplosed(); + emit torpedoExploded(); } diff --git a/demos/sub-attaq/torpedo.h b/demos/sub-attaq/torpedo.h index 2e654f4..03f277d 100644 --- a/demos/sub-attaq/torpedo.h +++ b/demos/sub-attaq/torpedo.h @@ -42,25 +42,19 @@ #ifndef __TORPEDO__H__ #define __TORPEDO__H__ -//Qt -#include +#include "pixmapitem.h" -#include -#include - -class PixmapItem; - -class Torpedo : public QGraphicsWidget +class Torpedo : public PixmapItem { Q_OBJECT public: - Torpedo(QGraphicsItem * parent = 0, Qt::WindowFlags wFlags = 0); + Torpedo(); void launch(); void setCurrentSpeed(int speed); void destroy(); signals: - void torpedoExplosed(); + void torpedoExploded(); void torpedoExecutionFinished(); private slots: @@ -68,8 +62,6 @@ private slots: private: int currentSpeed; - PixmapItem *pixmapItem; - QVariantAnimation *launchAnimation; }; #endif //__TORPEDO__H__ -- cgit v0.12 From e548c48513546199c848e6cb08a60e8eccdab2c5 Mon Sep 17 00:00:00 2001 From: Thierry Bastian Date: Mon, 5 Oct 2009 11:53:38 +0200 Subject: QPropertyAnimation now uses QMetaObject::metacall instead of qt_metacall This allows the animations to work with the newly integrated dynamic metaobject Reviewed-by: Michael Brasser --- src/corelib/animation/qpropertyanimation.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/corelib/animation/qpropertyanimation.cpp b/src/corelib/animation/qpropertyanimation.cpp index b64d7df..4742e54 100644 --- a/src/corelib/animation/qpropertyanimation.cpp +++ b/src/corelib/animation/qpropertyanimation.cpp @@ -132,9 +132,9 @@ void QPropertyAnimationPrivate::updateProperty(const QVariant &newValue) } if (newValue.userType() == propertyType) { - //no conversion is needed, we directly call the QObject::qt_metacall + //no conversion is needed, we directly call the QMetaObject::metacall void *data = const_cast(newValue.constData()); - targetValue->qt_metacall(QMetaObject::WriteProperty, propertyIndex, &data); + QMetaObject::metacall(targetValue, QMetaObject::WriteProperty, propertyIndex, &data); } else { targetValue->setProperty(propertyName.constData(), newValue); } -- cgit v0.12 From 7ec805adeecb8d518c0eb01dad1c04ccea78b340 Mon Sep 17 00:00:00 2001 From: Bernhard Rosenkraenzer Date: Mon, 5 Oct 2009 12:08:24 +0200 Subject: Adapt to libtiff 4.0 changes In libtiff 4.0, TIFF_VERSION has been replaced with TIFF_VERSION_CLASSIC (to indicate normal tiff support) and TIFF_VERSION_BIG (to indicate BigTIFF support) Merge-request: 1547 Reviewed-by: Thiago Macieira --- config.tests/unix/libtiff/libtiff.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/config.tests/unix/libtiff/libtiff.cpp b/config.tests/unix/libtiff/libtiff.cpp index 2d4b2af..7d41f25 100644 --- a/config.tests/unix/libtiff/libtiff.cpp +++ b/config.tests/unix/libtiff/libtiff.cpp @@ -41,6 +41,11 @@ #include +#if !defined(TIFF_VERSION) && defined(TIFF_VERSION_CLASSIC) +// libtiff 4.0 splits it into TIFF_VERSION_CLASSIC and TIFF_VERSION_BIG +# define TIFF_VERSION TIFF_VERSION_CLASSIC +#endif + #if !defined(TIFF_VERSION) # error "Required libtiff not found" #elif TIFF_VERSION < 42 -- cgit v0.12 From b0e6c5ca48c76fb17dca986e9e07adebde390e29 Mon Sep 17 00:00:00 2001 From: Andreas Kling Date: Mon, 5 Oct 2009 12:10:28 +0200 Subject: Fix uninitialized read in QFormLayoutPrivate::setupVerticalLayoutData() Merge-request: 1541 Reviewed-by: Thiago Macieira --- src/gui/kernel/qformlayout.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/kernel/qformlayout.cpp b/src/gui/kernel/qformlayout.cpp index 6ceab07..3e5dadc 100644 --- a/src/gui/kernel/qformlayout.cpp +++ b/src/gui/kernel/qformlayout.cpp @@ -252,7 +252,7 @@ QFormLayoutPrivate::QFormLayoutPrivate() : fieldGrowthPolicy(DefaultFieldGrowthPolicy), rowWrapPolicy(DefaultRowWrapPolicy), has_hfw(false), dirty(true), sizesDirty(true), expandVertical(0), expandHorizontal(0), labelAlignment(0), formAlignment(0), - hfw_width(-1), hfw_sh_height(-1), min_width(-1), + layoutWidth(-1), hfw_width(-1), hfw_sh_height(-1), min_width(-1), sh_width(-1), thresh_width(QLAYOUTSIZE_MAX), hSpacing(-1), vSpacing(-1) { } -- cgit v0.12 From 5286a0211d9c76bf762c8041c1d596d8c9c9c08d Mon Sep 17 00:00:00 2001 From: Jocelyn Turcotte Date: Mon, 5 Oct 2009 12:14:08 +0200 Subject: Exclude WebCore/jsc.pro and WebKit/qt/Plugins/ from 3rdparty/webkit Rubber-stamped by: Simon Hausmann --- util/webkit/mkdist-javascriptcore | 1 + util/webkit/mkdist-webkit | 3 +++ 2 files changed, 4 insertions(+) diff --git a/util/webkit/mkdist-javascriptcore b/util/webkit/mkdist-javascriptcore index dc33f6c..07419ea 100755 --- a/util/webkit/mkdist-javascriptcore +++ b/util/webkit/mkdist-javascriptcore @@ -41,6 +41,7 @@ files_to_remove="" files_to_remove="$files_to_remove JavaScriptCore/AllInOneFile.cpp" files_to_remove="$files_to_remove JavaScriptCore/JavaScriptCoreSources.bkl" files_to_remove="$files_to_remove JavaScriptCore/jscore.bkl" +files_to_remove="$files_to_remove JavaScriptCore/jsc.pro" require_clean_work_tree() { # test if working tree is dirty diff --git a/util/webkit/mkdist-webkit b/util/webkit/mkdist-webkit index 34a2ec7..9611d38 100755 --- a/util/webkit/mkdist-webkit +++ b/util/webkit/mkdist-webkit @@ -143,6 +143,8 @@ excluded_directories="$excluded_directories WebCore/storage/wince" excluded_directories="$excluded_directories WebCore/platform/wx" excluded_directories="$excluded_directories WebCore/platform/wince" +excluded_directories="$excluded_directories WebKit/qt/Plugins" + excluded_directories="$excluded_directories WebKit/gtk" excluded_directories="$excluded_directories WebKit/win" excluded_directories="$excluded_directories WebKit/wx" @@ -204,6 +206,7 @@ files_to_remove="$files_to_remove WebKit/qt/QGVLauncher/main.cpp" files_to_remove="$files_to_remove JavaScriptCore/AllInOneFile.cpp" files_to_remove="$files_to_remove JavaScriptCore/JavaScriptCoreSources.bkl" files_to_remove="$files_to_remove JavaScriptCore/jscore.bkl" +files_to_remove="$files_to_remove JavaScriptCore/jsc.pro" files_to_remove="$files_to_remove WebCore/wscript" files_to_remove="$files_to_remove WebCore/WebCore.ContextMenus.exp" -- cgit v0.12 From c1d24c6b87dcc4c6e2f6f258c0198fdb6b2795f0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Mon, 5 Oct 2009 12:21:18 +0200 Subject: Made X11 QPixmap backend return proper pixmap in alphaChannel(). Reviewed-by: Gunnar --- src/gui/image/qpixmap_x11.cpp | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/gui/image/qpixmap_x11.cpp b/src/gui/image/qpixmap_x11.cpp index 6cde898..92a7e7d 100644 --- a/src/gui/image/qpixmap_x11.cpp +++ b/src/gui/image/qpixmap_x11.cpp @@ -1252,8 +1252,11 @@ void QX11PixmapData::release() QPixmap QX11PixmapData::alphaChannel() const { - if (!hasAlphaChannel()) - return QPixmap(); + if (!hasAlphaChannel()) { + QPixmap pm(w, h); + pm.fill(Qt::white); + return pm; + } QImage im(toImage()); return QPixmap::fromImage(im.alphaChannel(), Qt::OrderedDither); } -- cgit v0.12 From 7cb0dea6d991a4d9f4a66b699dc5b353812b168d Mon Sep 17 00:00:00 2001 From: Gunnar Sletta Date: Mon, 5 Oct 2009 12:53:04 +0200 Subject: Update systemclip based on the correct parameters Reviewed-by: Samuel --- src/opengl/qpaintengine_opengl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index da490c0..3e4a8e7 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -2311,7 +2311,7 @@ void QOpenGLPaintEnginePrivate::updateDepthClip() void QOpenGLPaintEnginePrivate::systemStateChanged() { Q_Q(QOpenGLPaintEngine); - if (q->state()->hasClipping) + if (q->painter()->hasClipping()) q->updateClipRegion(q->painter()->clipRegion(), Qt::ReplaceClip); else q->updateClipRegion(QRegion(), Qt::NoClip); -- cgit v0.12