From 48b2025663c93003cd00b807bb74d220c933b78b Mon Sep 17 00:00:00 2001 From: Olivier Goffart Date: Tue, 20 Apr 2010 18:17:38 +0200 Subject: Optimize ~QObject By avoiding to lock mutextes when not needed. According to experiment, many object are destroyed without any connection attached to them. (80% with qml, 50% with creator) d->currentSender does not need to be protected by the mutex since we are in the destructor. We do not need Q_TRY since the mutex is grenteed to exist if there is connections. We do not need to call QCoreApplication::removePostedEvents if there is not events to process. And d->postedEvents can be checked outside of the lock since it cannot be incremented anymore in the destructor Reviewed-by: Roberto Raggi Reviewed-by: Brad --- src/corelib/kernel/qobject.cpp | 26 +++++++++++--------------- 1 file changed, 11 insertions(+), 15 deletions(-) diff --git a/src/corelib/kernel/qobject.cpp b/src/corelib/kernel/qobject.cpp index 3a37cb1..6a6db51 100644 --- a/src/corelib/kernel/qobject.cpp +++ b/src/corelib/kernel/qobject.cpp @@ -859,19 +859,14 @@ QObject::~QObject() if (d->declarativeData) QAbstractDeclarativeData::destroyed(d->declarativeData, this); - { - QMutex *signalSlotMutex = 0; - QT_TRY { - signalSlotMutex = signalSlotLock(this); - } QT_CATCH(const std::bad_alloc &) { - // out of memory - swallow to prevent a crash - } - QMutexLocker locker(signalSlotMutex); + // set ref to zero to indicate that this object has been deleted + if (d->currentSender != 0) + d->currentSender->ref = 0; + d->currentSender = 0; - // set ref to zero to indicate that this object has been deleted - if (d->currentSender != 0) - d->currentSender->ref = 0; - d->currentSender = 0; + if (d->connectionLists || d->senders) { + QMutex *signalSlotMutex = signalSlotLock(this); + QMutexLocker locker(signalSlotMutex); // disconnect all receivers if (d->connectionLists) { @@ -889,7 +884,7 @@ QObject::~QObject() } QMutex *m = signalSlotLock(c->receiver); - bool needToUnlock = QOrderedMutexLocker::relock(locker.mutex(), m); + bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m); if (c->receiver) { *c->prev = c->next; @@ -917,7 +912,7 @@ QObject::~QObject() QObject *sender = node->sender; QMutex *m = signalSlotLock(sender); node->prev = &node; - bool needToUnlock = QOrderedMutexLocker::relock(locker.mutex(), m); + bool needToUnlock = QOrderedMutexLocker::relock(signalSlotMutex, m); //the node has maybe been removed while the mutex was unlocked in relock? if (!node || node->sender != sender) { m->unlock(); @@ -951,7 +946,8 @@ QObject::~QObject() qt_removeObject(this); - QCoreApplication::removePostedEvents(this); + if (d->postedEvents) + QCoreApplication::removePostedEvents(this, 0); if (d->parent) // remove it from parent object d->setParent_helper(0); -- cgit v0.12