From cb357aad0f26c36eb1f942ae37647f9de071c948 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Fri, 30 Oct 2009 19:28:43 +0100 Subject: Made QGraphicsEffectSource::draw() use cached pixmap if possible. Small optimization for the case where the source pixmap is cached. Reviewed-by: Gunnar Sletta --- src/gui/effects/qgraphicseffect.cpp | 18 +++++++++++++++++- 1 file changed, 17 insertions(+), 1 deletion(-) diff --git a/src/gui/effects/qgraphicseffect.cpp b/src/gui/effects/qgraphicseffect.cpp index e181b18..78a18d3 100644 --- a/src/gui/effects/qgraphicseffect.cpp +++ b/src/gui/effects/qgraphicseffect.cpp @@ -210,7 +210,23 @@ const QStyleOption *QGraphicsEffectSource::styleOption() const */ void QGraphicsEffectSource::draw(QPainter *painter) { - d_func()->draw(painter); + Q_D(const QGraphicsEffectSource); + + QPixmap pm; + if (QPixmapCache::find(d->m_cacheKey, &pm)) { + QTransform restoreTransform; + if (d->m_cachedSystem == Qt::DeviceCoordinates) { + restoreTransform = painter->worldTransform(); + painter->setWorldTransform(QTransform()); + } + + painter->drawPixmap(d->m_cachedOffset, pm); + + if (d->m_cachedSystem == Qt::DeviceCoordinates) + painter->setWorldTransform(restoreTransform); + } else { + d_func()->draw(painter); + } } /*! -- cgit v0.12