From d31dcaf0c17d56f74d4faeaae3b5ce54ed847ee6 Mon Sep 17 00:00:00 2001 From: Kim Motoyoshi Kalland Date: Fri, 24 Sep 2010 12:47:06 +0200 Subject: Named anonymous struct in the OpenGL paint engine. Task-number: QTBUG-13926 Reviewed-by: Gunnar --- src/opengl/qpaintengine_opengl.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index 58778ea..2f17aa6 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -506,12 +506,12 @@ struct QDrawQueueItem ////////// GL program cache: start -typedef struct { +struct GLProgram { int brush; // brush index or mask index int mode; // composition mode index bool mask; GLuint program; -} GLProgram; +}; typedef QMultiHash QGLProgramHash; -- cgit v0.12 From 4e781b65c60c6bdf0917fe9983a4f1e699643e55 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Trond=20Kjern=C3=A5sen?= Date: Fri, 24 Sep 2010 13:16:01 +0200 Subject: Don't pretend to support single buffered EGL surfaces. Task-number: QTBUG-12865 Reviewed-by: Samuel --- src/opengl/qgl.cpp | 3 +++ src/opengl/qgl_egl.cpp | 1 + 2 files changed, 4 insertions(+) diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 0d1a66e..b678790 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -509,6 +509,9 @@ QGLFormat::~QGLFormat() exchange the screen contents with the buffer. The result is flicker-free drawing and often better performance. + Note that single buffered contexts are currently not supported + with EGL. + \sa doubleBuffer(), QGLContext::swapBuffers(), QGLWidget::swapBuffers() */ diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp index ebd1169..c79c4cd 100644 --- a/src/opengl/qgl_egl.cpp +++ b/src/opengl/qgl_egl.cpp @@ -143,6 +143,7 @@ void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config) format.setRgba(true); // EGL doesn't support colour index rendering format.setStereo(false); // EGL doesn't support stereo buffers format.setAccumBufferSize(0); // EGL doesn't support accululation buffers + format.setDoubleBuffer(true); // We don't support single buffered EGL contexts // Clear the EGL error state because some of the above may // have errored out because the attribute is not applicable -- cgit v0.12