From 2705480b5cd740eee3ed684a26508b0497b00477 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Jan-Arve=20S=C3=A6ther?= Date: Thu, 10 Dec 2009 09:51:03 +0100 Subject: Doc: Try to explain better when and how the easing curve is applied Maybe not perfect, but it should be *better* at least. Task-number: QTBUG-6623 Reviewed-by: Thierry --- src/corelib/animation/qvariantanimation.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/corelib/animation/qvariantanimation.cpp b/src/corelib/animation/qvariantanimation.cpp index d529f67..bc0d35e 100644 --- a/src/corelib/animation/qvariantanimation.cpp +++ b/src/corelib/animation/qvariantanimation.cpp @@ -373,6 +373,13 @@ QVariantAnimation::~QVariantAnimation() Another example is QEasingCurve::InOutElastic, which provides an elastic effect on the values of the interpolated variant. + QVariantAnimation will use the QEasingCurve::valueForProgress() to + transform the "normalized progress" (currentTime / totalDuration) + of the animation into the effective progress actually + used by the animation. It is this effective progress that will be + the progress when interpolated() is called. Also, the steps in the + keyValues are referring to this effective progress. + The easing curve is used with the interpolator, the interpolated() virtual function, the animation's duration, and iterationCount, to control how the current value changes as the animation progresses. -- cgit v0.12