From 335616740f946db08ecd6806067daaeff1bee840 Mon Sep 17 00:00:00 2001 From: Bea Lam Date: Thu, 17 Jun 2010 18:06:17 +1000 Subject: Doc fixes --- .../graphicsitems/qdeclarativemousearea.cpp | 12 +++++------ src/declarative/util/qdeclarativeanimation.cpp | 24 +++++++--------------- 2 files changed, 13 insertions(+), 23 deletions(-) diff --git a/src/declarative/graphicsitems/qdeclarativemousearea.cpp b/src/declarative/graphicsitems/qdeclarativemousearea.cpp index c4956df..0bed41b 100644 --- a/src/declarative/graphicsitems/qdeclarativemousearea.cpp +++ b/src/declarative/graphicsitems/qdeclarativemousearea.cpp @@ -294,12 +294,12 @@ QDeclarativeMouseAreaPrivate::~QDeclarativeMouseAreaPrivate() /*! \qmlsignal MouseArea::onCanceled() - This handler is called when the mouse events are canceled, either because the event was not accepted or - another element stole the mouse event handling. This signal is for advanced users, it's useful in case there - is more than one mouse areas handling input, or when there is a mouse area inside a flickable. In the latter - case, if you do some logic on pressed and then start dragging, the flickable will steal the mouse handling - from the mouse area. In these cases, to reset the logic when there is no mouse handling anymore, you should - use onCanceled, in addition to onReleased. + This handler is called when mouse events have been canceled, either because an event was not accepted, or + because another element stole the mouse event handling. This signal is for advanced use: it is useful when + there is more than one MouseArea that is handling input, or when there is a MouseArea inside a \l Flickable. In the latter + case, if you execute some logic on the pressed signal and then start dragging, the \l Flickable will steal the mouse handling + from the MouseArea. In these cases, to reset the logic when the MouseArea has lost the mouse handling to the + \l Flickable, \c onCanceled should be used in addition to onReleased. */ /*! diff --git a/src/declarative/util/qdeclarativeanimation.cpp b/src/declarative/util/qdeclarativeanimation.cpp index 25cf133..f807866 100644 --- a/src/declarative/util/qdeclarativeanimation.cpp +++ b/src/declarative/util/qdeclarativeanimation.cpp @@ -1344,24 +1344,14 @@ void QDeclarativeRotationAnimation::setTo(qreal t) Possible values are: - \table - \row - \o RotationAnimation.Numerical - \o Rotate by linearly interpolating between the two numbers. + \list + \o RotationAnimation.Numerical (default) - Rotate by linearly interpolating between the two numbers. A rotation from 10 to 350 will rotate 340 degrees clockwise. - \row - \o RotationAnimation.Clockwise - \o Rotate clockwise between the two values - \row - \o RotationAnimation.Counterclockwise - \o Rotate counterclockwise between the two values - \row - \o RotationAnimation.Shortest - \o Rotate in the direction that produces the shortest animation path. + \o RotationAnimation.Clockwise - Rotate clockwise between the two values + \o RotationAnimation.Counterclockwise - Rotate counterclockwise between the two values + \o RotationAnimation.Shortest - Rotate in the direction that produces the shortest animation path. A rotation from 10 to 350 will rotate 20 degrees counterclockwise. - \endtable - - The default direction is RotationAnimation.Numerical. + \endlist */ QDeclarativeRotationAnimation::RotationDirection QDeclarativeRotationAnimation::direction() const { @@ -1747,7 +1737,7 @@ void QDeclarativePropertyAnimation::setFrom(const QVariant &f) /*! \qmlproperty real PropertyAnimation::to This property holds the ending value. - If not set, then the value defined in the end state of the transition or Behavior. + If not set, then the value defined in the end state of the transition or \l Behavior. */ QVariant QDeclarativePropertyAnimation::to() const { -- cgit v0.12