From 56fc9b853f8d19999c81ed13a9f2fcd0e95241e2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Samuel=20R=C3=B8dal?= Date: Wed, 11 Mar 2009 09:16:37 +0100 Subject: Fixes: Respect the SmoothPixmapTransform render hint in the GL2 paint engine. RevBy: Tom --- src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 6e24bdc..dbf18b1 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -515,7 +515,7 @@ static inline void setCoords(GLfloat *coords, const QGLRect &rect) void QGL2PaintEngineExPrivate::drawTexture(const QGLRect& dest, const QGLRect& src, const QSize &textureSize) { // qDebug("QGL2PaintEngineExPrivate::drawImage()"); - updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, false); + updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform); if (compositionModeDirty) updateCompositionMode(); -- cgit v0.12