From cc75093e3b300a37d05a81921d7811caabbfb449 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Trond=20Kjern=C3=A5sen?= Date: Fri, 25 Jun 2010 17:21:26 +0200 Subject: EGL plane levels are the same as all other GL backends. Qt has never used level 1 for the main plane, it's always been 0 and will always be 0. Reviewed-by: Harald Fernengel --- src/opengl/qgl_egl.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp index 0a19531..58d3b0a 100644 --- a/src/opengl/qgl_egl.cpp +++ b/src/opengl/qgl_egl.cpp @@ -138,7 +138,7 @@ void qt_glformat_from_eglconfig(QGLFormat& format, const EGLConfig config) format.setDepthBufferSize(depthSize); format.setStencilBufferSize(stencilSize); format.setSamples(sampleCount); - format.setPlane(level + 1); // EGL calls level 0 "normal" whereas Qt calls 1 "normal" + format.setPlane(level); format.setDirectRendering(true); // All EGL contexts are direct-rendered format.setRgba(true); // EGL doesn't support colour index rendering format.setStereo(false); // EGL doesn't support stereo buffers -- cgit v0.12