From cb7d80f998804c451508c3044cefa386778b0e88 Mon Sep 17 00:00:00 2001 From: Gabriel de Dietrich Date: Fri, 28 Aug 2009 11:32:03 +0200 Subject: Runtime warning about non existing "zRotation" property in examples/states. Fixed by using the "rotation" property instead. Task-number: 260403 Reviewed-by: ogoffart --- examples/animation/states/main.cpp | 60 +++++++++++++++++++------------------- 1 file changed, 30 insertions(+), 30 deletions(-) diff --git a/examples/animation/states/main.cpp b/examples/animation/states/main.cpp index f326aae..a9eebbc 100644 --- a/examples/animation/states/main.cpp +++ b/examples/animation/states/main.cpp @@ -139,12 +139,12 @@ int main(int argc, char *argv[]) state1->assignProperty(p4, "geometry", QRectF(68-150, 48-150, 64, 64)); state1->assignProperty(p5, "geometry", QRectF(168, 48-150, 64, 64)); state1->assignProperty(p6, "geometry", QRectF(268+150, 48-150, 64, 64)); - state1->assignProperty(p1, "zRotation", qreal(0)); - state1->assignProperty(p2, "zRotation", qreal(0)); - state1->assignProperty(p3, "zRotation", qreal(0)); - state1->assignProperty(p4, "zRotation", qreal(-270)); - state1->assignProperty(p5, "zRotation", qreal(-90)); - state1->assignProperty(p6, "zRotation", qreal(270)); + state1->assignProperty(p1, "rotation", qreal(0)); + state1->assignProperty(p2, "rotation", qreal(0)); + state1->assignProperty(p3, "rotation", qreal(0)); + state1->assignProperty(p4, "rotation", qreal(-270)); + state1->assignProperty(p5, "rotation", qreal(-90)); + state1->assignProperty(p6, "rotation", qreal(270)); state1->assignProperty(boxProxy, "opacity", qreal(0)); state1->assignProperty(p1, "opacity", qreal(1)); state1->assignProperty(p2, "opacity", qreal(1)); @@ -163,12 +163,12 @@ int main(int argc, char *argv[]) state2->assignProperty(p4, "geometry", QRectF(64, 48, 64, 64)); state2->assignProperty(p5, "geometry", QRectF(168, 48, 64, 64)); state2->assignProperty(p6, "geometry", QRectF(268, 48, 64, 64)); - state2->assignProperty(p1, "zRotation", qreal(-270)); - state2->assignProperty(p2, "zRotation", qreal(90)); - state2->assignProperty(p3, "zRotation", qreal(270)); - state2->assignProperty(p4, "zRotation", qreal(0)); - state2->assignProperty(p5, "zRotation", qreal(0)); - state2->assignProperty(p6, "zRotation", qreal(0)); + state2->assignProperty(p1, "rotation", qreal(-270)); + state2->assignProperty(p2, "rotation", qreal(90)); + state2->assignProperty(p3, "rotation", qreal(270)); + state2->assignProperty(p4, "rotation", qreal(0)); + state2->assignProperty(p5, "rotation", qreal(0)); + state2->assignProperty(p6, "rotation", qreal(0)); state2->assignProperty(boxProxy, "opacity", qreal(1)); state2->assignProperty(p1, "opacity", qreal(0)); state2->assignProperty(p2, "opacity", qreal(0)); @@ -208,12 +208,12 @@ int main(int argc, char *argv[]) animation1.addAnimation(new QPropertyAnimation(p4, "geometry")); animation1.addAnimation(new QPropertyAnimation(p5, "geometry")); animation1.addAnimation(new QPropertyAnimation(p6, "geometry")); - animation1.addAnimation(new QPropertyAnimation(p1, "zRotation")); - animation1.addAnimation(new QPropertyAnimation(p2, "zRotation")); - animation1.addAnimation(new QPropertyAnimation(p3, "zRotation")); - animation1.addAnimation(new QPropertyAnimation(p4, "zRotation")); - animation1.addAnimation(new QPropertyAnimation(p5, "zRotation")); - animation1.addAnimation(new QPropertyAnimation(p6, "zRotation")); + animation1.addAnimation(new QPropertyAnimation(p1, "rotation")); + animation1.addAnimation(new QPropertyAnimation(p2, "rotation")); + animation1.addAnimation(new QPropertyAnimation(p3, "rotation")); + animation1.addAnimation(new QPropertyAnimation(p4, "rotation")); + animation1.addAnimation(new QPropertyAnimation(p5, "rotation")); + animation1.addAnimation(new QPropertyAnimation(p6, "rotation")); animation1.addAnimation(new QPropertyAnimation(p1, "opacity")); animation1.addAnimation(new QPropertyAnimation(p2, "opacity")); animation1.addAnimation(new QPropertyAnimation(p3, "opacity")); @@ -230,12 +230,12 @@ int main(int argc, char *argv[]) animation2.addAnimation(new QPropertyAnimation(p4, "geometry")); animation2.addAnimation(new QPropertyAnimation(p5, "geometry")); animation2.addAnimation(new QPropertyAnimation(p6, "geometry")); - animation2.addAnimation(new QPropertyAnimation(p1, "zRotation")); - animation2.addAnimation(new QPropertyAnimation(p2, "zRotation")); - animation2.addAnimation(new QPropertyAnimation(p3, "zRotation")); - animation2.addAnimation(new QPropertyAnimation(p4, "zRotation")); - animation2.addAnimation(new QPropertyAnimation(p5, "zRotation")); - animation2.addAnimation(new QPropertyAnimation(p6, "zRotation")); + animation2.addAnimation(new QPropertyAnimation(p1, "rotation")); + animation2.addAnimation(new QPropertyAnimation(p2, "rotation")); + animation2.addAnimation(new QPropertyAnimation(p3, "rotation")); + animation2.addAnimation(new QPropertyAnimation(p4, "rotation")); + animation2.addAnimation(new QPropertyAnimation(p5, "rotation")); + animation2.addAnimation(new QPropertyAnimation(p6, "rotation")); animation2.addAnimation(new QPropertyAnimation(p1, "opacity")); animation2.addAnimation(new QPropertyAnimation(p2, "opacity")); animation2.addAnimation(new QPropertyAnimation(p3, "opacity")); @@ -252,12 +252,12 @@ int main(int argc, char *argv[]) animation3.addAnimation(new QPropertyAnimation(p4, "geometry")); animation3.addAnimation(new QPropertyAnimation(p5, "geometry")); animation3.addAnimation(new QPropertyAnimation(p6, "geometry")); - animation3.addAnimation(new QPropertyAnimation(p1, "zRotation")); - animation3.addAnimation(new QPropertyAnimation(p2, "zRotation")); - animation3.addAnimation(new QPropertyAnimation(p3, "zRotation")); - animation3.addAnimation(new QPropertyAnimation(p4, "zRotation")); - animation3.addAnimation(new QPropertyAnimation(p5, "zRotation")); - animation3.addAnimation(new QPropertyAnimation(p6, "zRotation")); + animation3.addAnimation(new QPropertyAnimation(p1, "rotation")); + animation3.addAnimation(new QPropertyAnimation(p2, "rotation")); + animation3.addAnimation(new QPropertyAnimation(p3, "rotation")); + animation3.addAnimation(new QPropertyAnimation(p4, "rotation")); + animation3.addAnimation(new QPropertyAnimation(p5, "rotation")); + animation3.addAnimation(new QPropertyAnimation(p6, "rotation")); animation3.addAnimation(new QPropertyAnimation(p1, "opacity")); animation3.addAnimation(new QPropertyAnimation(p2, "opacity")); animation3.addAnimation(new QPropertyAnimation(p3, "opacity")); -- cgit v0.12