From 07c879367e4a8e9038c5eb7d100ed0e4facd9329 Mon Sep 17 00:00:00 2001 From: Lars Knoll Date: Tue, 19 May 2009 14:19:50 +0200 Subject: no need to translate graphics events to regular ones QTextControl can handle graphics mouse events directly, no need to translate them to regular mouse events. --- src/declarative/fx/qfxtextedit.cpp | 39 +++----------------------------------- 1 file changed, 3 insertions(+), 36 deletions(-) diff --git a/src/declarative/fx/qfxtextedit.cpp b/src/declarative/fx/qfxtextedit.cpp index 35b1173..8667c9e 100644 --- a/src/declarative/fx/qfxtextedit.cpp +++ b/src/declarative/fx/qfxtextedit.cpp @@ -662,7 +662,6 @@ void QFxTextEdit::keyReleaseEvent(QKeyEvent *event) */ void QFxTextEdit::focusChanged(bool hasFocus) { - Q_D(QFxTextEdit); setCursorVisible(hasFocus); } @@ -675,29 +674,6 @@ void QFxTextEdit::selectAll() d->control->selectAll(); } -static QMouseEvent *sceneMouseEventToMouseEvent(QGraphicsSceneMouseEvent *e) -{ - QEvent::Type t; - switch(e->type()) { - default: - case QEvent::GraphicsSceneMousePress: - t = QEvent::MouseButtonPress; - break; - case QEvent::GraphicsSceneMouseRelease: - t = QEvent::MouseButtonRelease; - break; - case QEvent::GraphicsSceneMouseMove: - t = QEvent::MouseMove; - break; - case QGraphicsSceneEvent::GraphicsSceneMouseDoubleClick: - t = QEvent::MouseButtonDblClick; - break; - } - - QMouseEvent *me = new QMouseEvent(t, e->pos().toPoint(), e->button(), e->buttons(), 0); - return me; -} - /*! \overload Handles the given mouse \a event. @@ -707,10 +683,7 @@ void QFxTextEdit::mousePressEvent(QGraphicsSceneMouseEvent *event) Q_D(QFxTextEdit); if (d->focusOnPress) setFocus(true); - QMouseEvent *me = sceneMouseEventToMouseEvent(event); - d->control->processEvent(me, QPointF(0, 0)); - event->setAccepted(me->isAccepted()); - delete me; + d->control->processEvent(event, QPointF(0, 0)); if (!event->isAccepted()) QFxPaintedItem::mousePressEvent(event); } @@ -722,10 +695,7 @@ Handles the given mouse \a event. void QFxTextEdit::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) { Q_D(QFxTextEdit); - QMouseEvent *me = sceneMouseEventToMouseEvent(event); - d->control->processEvent(me, QPointF(0, 0)); - event->setAccepted(me->isAccepted()); - delete me; + d->control->processEvent(event, QPointF(0, 0)); if (!event->isAccepted()) QFxPaintedItem::mousePressEvent(event); } @@ -737,10 +707,7 @@ Handles the given mouse \a event. void QFxTextEdit::mouseMoveEvent(QGraphicsSceneMouseEvent *event) { Q_D(QFxTextEdit); - QMouseEvent *me = sceneMouseEventToMouseEvent(event); - d->control->processEvent(me, QPointF(0, 0)); - event->setAccepted(me->isAccepted()); - delete me; + d->control->processEvent(event, QPointF(0, 0)); if (!event->isAccepted()) QFxPaintedItem::mousePressEvent(event); } -- cgit v0.12