From e7c6757f53f81442c138f4354db958a893d9e611 Mon Sep 17 00:00:00 2001 From: Rhys Weatherley Date: Mon, 26 Oct 2009 11:19:12 +1000 Subject: Fix ifdef around QMatrix4x4::rotate(QQuaternion) Reviewed-by: trustme --- src/gui/math3d/qmatrix4x4.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp index fa3826f..5d624d8 100644 --- a/src/gui/math3d/qmatrix4x4.cpp +++ b/src/gui/math3d/qmatrix4x4.cpp @@ -1209,7 +1209,7 @@ QMatrix4x4& QMatrix4x4::projectedRotate(qreal angle, qreal x, qreal y, qreal z) return *this; } -#ifndef QT_NO_VECTOR4D +#ifndef QT_NO_QUATERNION /*! Multiples this matrix by another that rotates coordinates according -- cgit v0.12