From aff0df17051c4f251c86bc4d7929930e39514742 Mon Sep 17 00:00:00 2001 From: Kim Motoyoshi Kalland Date: Fri, 13 Nov 2009 13:22:41 +0100 Subject: Fixed stroking of discontinuous paths with the GL2 engine. Since the stroke is rendered as a triangle strip, zero area triangles must be inserted in order to have gaps in the stroke. This is achieved by duplicating vertices before and after each gap. It was already done for open subpaths. This commit fixes gaps between closed subpaths. Task-number: QTBUG-5736 Reviewed-by: Gunnar --- src/opengl/gl2paintengineex/qtriangulatingstroker.cpp | 3 +++ src/opengl/gl2paintengineex/qtriangulatingstroker_p.h | 4 ---- 2 files changed, 3 insertions(+), 4 deletions(-) diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp index 1163eba..206104f 100644 --- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp +++ b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp @@ -61,6 +61,9 @@ void QTriangulatingStroker::endCapOrJoinClosed(const qreal *start, const qreal * } else { endCap(cur); } + int count = m_vertices.size(); + m_vertices.add(m_vertices.at(count-2)); + m_vertices.add(m_vertices.at(count-1)); } diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h index defa3f1..a0117d5 100644 --- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h +++ b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h @@ -188,10 +188,6 @@ inline void QTriangulatingStroker::endCap(const qreal *pts) break; default: break; // to shut gcc up... } - - int count = m_vertices.size(); - m_vertices.add(m_vertices.at(count-2)); - m_vertices.add(m_vertices.at(count-1)); } -- cgit v0.12