From 9e54faf9eae05f66b6772ef25cc63ce52babf7cd Mon Sep 17 00:00:00 2001 From: Kavindra Devi Palaraja Date: Wed, 22 Jul 2009 21:02:48 +0200 Subject: Doc - Clarified that Graphics View does not support the inverted y-axis coordinate system MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Task: 258259 Reviewed-By: João Abecasis --- doc/src/graphicsview.qdoc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/doc/src/graphicsview.qdoc b/doc/src/graphicsview.qdoc index 4c408cd..f42c0d4 100644 --- a/doc/src/graphicsview.qdoc +++ b/doc/src/graphicsview.qdoc @@ -201,6 +201,9 @@ using an untransformed view, one unit on the scene is represented by one pixel on the screen. + \note The inverted Y-axis coordinate system (where \c y grows upwards) + is unsupported as Graphics Views uses Qt's coordinate system. + There are three effective coordinate systems in play in Graphics View: Item coordinates, scene coordinates, and view coordinates. To simplify your implementation, Graphics View provides convenience functions that -- cgit v0.12