From e2296ba010100d007a081e0faac8066adbeb7137 Mon Sep 17 00:00:00 2001 From: Tom Cooksey Date: Fri, 2 Oct 2009 11:13:30 +0200 Subject: Stop QEglContext destroying contexts it doesn't own Reviewed-By: Rhys Weatherley --- src/gui/egl/qegl.cpp | 3 ++- src/gui/egl/qegl_p.h | 3 ++- 2 files changed, 4 insertions(+), 2 deletions(-) diff --git a/src/gui/egl/qegl.cpp b/src/gui/egl/qegl.cpp index 840b9d6..39291d3 100644 --- a/src/gui/egl/qegl.cpp +++ b/src/gui/egl/qegl.cpp @@ -61,6 +61,7 @@ QEglContext::QEglContext() , cfg(0) , currentSurface(EGL_NO_SURFACE) , current(false) + , ownsContext(true) { } @@ -206,7 +207,7 @@ void QEglContext::destroySurface(EGLSurface surface) // Destroy the context. Note: this does not destroy the surface. void QEglContext::destroy() { - if (ctx != EGL_NO_CONTEXT) + if (ctx != EGL_NO_CONTEXT && ownsContext) eglDestroyContext(dpy, ctx); dpy = EGL_NO_DISPLAY; ctx = EGL_NO_CONTEXT; diff --git a/src/gui/egl/qegl_p.h b/src/gui/egl/qegl_p.h index dc399da..16b5b16 100644 --- a/src/gui/egl/qegl_p.h +++ b/src/gui/egl/qegl_p.h @@ -110,7 +110,7 @@ public: EGLDisplay display() const { return dpy; } EGLContext context() const { return ctx; } - void setContext(EGLContext context) { ctx = context; } + void setContext(EGLContext context) { ctx = context; ownsContext = false;} EGLConfig config() const { return cfg; } void setConfig(EGLConfig config) { cfg = config; } @@ -131,6 +131,7 @@ private: EGLConfig cfg; EGLSurface currentSurface; bool current; + bool ownsContext; static EGLDisplay getDisplay(QPaintDevice *device); -- cgit v0.12