From c28a7828a28295d66d37cddca9d23a70f37f2c75 Mon Sep 17 00:00:00 2001 From: Paul Olav Tvete Date: Thu, 4 Mar 2010 15:53:09 +0100 Subject: Make translucent windows work, and support WA_TranslucentBackground QWS will make a window translucent if the background brush is not opaque. Now we also support the cross-platform way of doing it. This also includes fixes for bugs caused by behavioural changes in the internal windowsurface/backingstore implementation. Task-number: QTBUG-5739 Reviewed-by: Tom --- src/gui/painting/qbackingstore.cpp | 11 ++++++++++- src/gui/painting/qwindowsurface_qws.cpp | 17 ++++++++++++++++- src/gui/painting/qwindowsurface_qws_p.h | 2 ++ 3 files changed, 28 insertions(+), 2 deletions(-) diff --git a/src/gui/painting/qbackingstore.cpp b/src/gui/painting/qbackingstore.cpp index c73d9f4..8de9eaa 100644 --- a/src/gui/painting/qbackingstore.cpp +++ b/src/gui/painting/qbackingstore.cpp @@ -352,6 +352,10 @@ void QWidgetBackingStore::beginPaint(QRegion &toClean, QWidget *widget, QWindowS // Always flush repainted areas. dirtyOnScreen += toClean; +#ifdef Q_WS_QWS + toClean.translate(tlwOffset); +#endif + #ifdef QT_NO_PAINT_DEBUG windowSurface->beginPaint(toClean); #else @@ -766,7 +770,12 @@ void QWidgetBackingStore::paintWindowDecoration() if (decorationRegion.isEmpty()) return; - windowSurface->beginPaint(decorationRegion); + //### The QWS decorations do not always paint the pixels they promise to paint. + // This causes painting problems with QWSMemorySurface. Since none of the other + // window surfaces actually use the region, passing an empty region is a safe + // workaround. + + windowSurface->beginPaint(QRegion()); QPaintEngine *engine = windowSurface->paintDevice()->paintEngine(); Q_ASSERT(engine); diff --git a/src/gui/painting/qwindowsurface_qws.cpp b/src/gui/painting/qwindowsurface_qws.cpp index d3fc9de..a816ed2 100644 --- a/src/gui/painting/qwindowsurface_qws.cpp +++ b/src/gui/painting/qwindowsurface_qws.cpp @@ -80,7 +80,7 @@ static void qt_insertWindowSurface(int winId, QWSWindowSurface *surface) inline bool isWidgetOpaque(const QWidget *w) { - return w->d_func()->isOpaque; + return w->d_func()->isOpaque && !w->testAttribute(Qt::WA_TranslucentBackground); } static inline QScreen *getScreen(const QWidget *w) @@ -873,6 +873,21 @@ bool QWSMemorySurface::isValid() const return true; } +// ### copied from qwindowsurface_raster.cpp -- should be cross-platform +void QWSMemorySurface::beginPaint(const QRegion &rgn) +{ + if (!isWidgetOpaque(window())) { + QPainter p(&img); + p.setCompositionMode(QPainter::CompositionMode_Source); + const QVector rects = rgn.rects(); + const QColor blank = Qt::transparent; + for (QVector::const_iterator it = rects.begin(); it != rects.end(); ++it) { + p.fillRect(*it, blank); + } + } + QWSWindowSurface::beginPaint(rgn); +} + // from qwindowsurface.cpp extern void qt_scrollRectInImage(QImage &img, const QRect &rect, const QPoint &offset); diff --git a/src/gui/painting/qwindowsurface_qws_p.h b/src/gui/painting/qwindowsurface_qws_p.h index a8371c8..30900dc 100644 --- a/src/gui/painting/qwindowsurface_qws_p.h +++ b/src/gui/painting/qwindowsurface_qws_p.h @@ -176,6 +176,8 @@ public: QImage image() const { return img; } QPoint painterOffset() const; + void beginPaint(const QRegion &rgn); + bool lock(int timeout = -1); void unlock(); -- cgit v0.12