From 1092ef425b9ed5835e4863c5ec32f9fc21af8d4d Mon Sep 17 00:00:00 2001 From: Rhys Weatherley Date: Tue, 21 Apr 2009 11:10:22 +1000 Subject: qdoc fixes Reviewed-by: trustme --- src/opengl/qglshaderprogram.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) diff --git a/src/opengl/qglshaderprogram.cpp b/src/opengl/qglshaderprogram.cpp index 2715ed2..d74b930 100644 --- a/src/opengl/qglshaderprogram.cpp +++ b/src/opengl/qglshaderprogram.cpp @@ -2051,7 +2051,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QColor& color) /*! Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2066,8 +2066,8 @@ void QGLShaderProgram::setUniformValue(int location, const QPoint& point) /*! \overload - Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + Sets the uniform variable associated with \a name in the current + context to the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2078,7 +2078,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QPoint& point) /*! Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2093,8 +2093,8 @@ void QGLShaderProgram::setUniformValue(int location, const QPointF& point) /*! \overload - Sets the uniform variable at \a location in the current context to - the x() & y() coordinates of \a point. + Sets the uniform variable associated with \a name in the current + context to the x and y coordinates of \a point. \sa setAttributeValue() */ @@ -2105,7 +2105,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QPointF& point) /*! Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + the width and height of the given \a size. \sa setAttributeValue() */ @@ -2120,8 +2120,8 @@ void QGLShaderProgram::setUniformValue(int location, const QSize& size) /*! \overload - Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + Sets the uniform variable associated with \a name in the current + context to the width and height of the given \a size. \sa setAttributeValue() */ @@ -2132,7 +2132,7 @@ void QGLShaderProgram::setUniformValue(const char *name, const QSize& size) /*! Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + the width and height of the given \a size. \sa setAttributeValue() */ @@ -2147,8 +2147,8 @@ void QGLShaderProgram::setUniformValue(int location, const QSizeF& size) /*! \overload - Sets the uniform variable at \a location in the current context to - the width() & height() of the given \a size. + Sets the uniform variable associated with \a name in the current + context to the width and height of the given \a size. \sa setAttributeValue() */ -- cgit v0.12