From 4ae09215de36fcfd17dc6875aca102d784d65012 Mon Sep 17 00:00:00 2001 From: Rhys Weatherley Date: Tue, 20 Oct 2009 16:55:06 +1000 Subject: The shipped pvr2d.h/wsegl.h for PowerVR do not work with MBX Reviewed-by: trustme --- src/plugins/gfxdrivers/powervr/README | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/src/plugins/gfxdrivers/powervr/README b/src/plugins/gfxdrivers/powervr/README index 322a6b2..513e7f5 100644 --- a/src/plugins/gfxdrivers/powervr/README +++ b/src/plugins/gfxdrivers/powervr/README @@ -31,9 +31,10 @@ strictly Unix-style markers. * IMPORTANT: To build the QScreen plugin and the WSEGL library it depends * * on, the pvr2d.h, wsegl.h headers for your platform are required. You * * can find a copy of these headers in src/3rdparty/powervr for SGX based * -* platforms like the TI OMAP3xxx. They may also work on MBX platforms too * -* depending on how old your libEGL is. You can tell Qt where to find * -* these headers by setting QMAKE_INCDIR_POWERVR in the mkspec. * +* platforms like the TI OMAP3xxx. They probably will not work on MBX * +* because of differences in the layout of certain PVR2D structures. * +* You can tell Qt where to find the actual headers for your system by * +* setting QMAKE_INCDIR_POWERVR in the mkspec. * *************************************************************************** When you start a Qt/Embedded application, you should modify the QWS_DISPLAY -- cgit v0.12