From 30dbb938701963c92fc911f59c72720741e556d1 Mon Sep 17 00:00:00 2001 From: Laszlo Agocs Date: Tue, 22 Mar 2011 13:24:21 +0200 Subject: Implement tiled image and pixmap drawing in VG paint engine. The vgWritePixel-based "fallback" in drawImage can only be used when the transformation is simple and no opacity is set. The tiled drawing introduced here will serve as an additional fallback for the more complex cases and will allow drawing large (12 Mpix or more) pixmaps and images with transformation and semi-transparency even when the complete image data would not fit into the GPU memory. Task-number: QTBUG-18251 Reviewed-by: Jani Hautakangas --- src/openvg/qpaintengine_vg.cpp | 101 +++++++++++++++++++++++++++++++++++++++-- 1 file changed, 98 insertions(+), 3 deletions(-) diff --git a/src/openvg/qpaintengine_vg.cpp b/src/openvg/qpaintengine_vg.cpp index 44dceea..570adfd 100644 --- a/src/openvg/qpaintengine_vg.cpp +++ b/src/openvg/qpaintengine_vg.cpp @@ -3071,6 +3071,95 @@ static void drawVGImage(QVGPaintEnginePrivate *d, vgDrawImage(vgImg); } +static void drawImageTiled(QVGPaintEnginePrivate *d, + const QRectF &r, + const QImage &image, + const QRectF &sr = QRectF()) +{ + const int minTileSize = 16; + int tileWidth = 512; + int tileHeight = tileWidth; + + VGImageFormat tileFormat = qt_vg_image_to_vg_format(image.format()); + VGImage tile = VG_INVALID_HANDLE; + QVGImagePool *pool = QVGImagePool::instance(); + while (tile == VG_INVALID_HANDLE && tileWidth >= minTileSize) { + tile = pool->createPermanentImage(tileFormat, tileWidth, tileHeight, + VG_IMAGE_QUALITY_FASTER); + if (tile == VG_INVALID_HANDLE) { + tileWidth /= 2; + tileHeight /= 2; + } + } + if (tile == VG_INVALID_HANDLE) { + qWarning("drawImageTiled: Failed to create %dx%d tile, giving up", tileWidth, tileHeight); + return; + } + + VGfloat opacityMatrix[20] = { + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, d->opacity, + 0.0f, 0.0f, 0.0f, 0.0f + }; + VGImage tileWithOpacity = VG_INVALID_HANDLE; + if (d->opacity != 1) { + tileWithOpacity = pool->createPermanentImage(VG_sARGB_8888_PRE, + tileWidth, tileHeight, VG_IMAGE_QUALITY_FASTER); + if (tileWithOpacity == VG_INVALID_HANDLE) + qWarning("drawImageTiled: Failed to create extra tile, ignoring opacity"); + } + + QRect sourceRect = sr.toRect(); + if (sourceRect.isNull()) + sourceRect = QRect(0, 0, image.width(), image.height()); + + VGfloat scaleX = r.width() / sourceRect.width(); + VGfloat scaleY = r.height() / sourceRect.height(); + + d->setImageOptions(); + + for (int y = sourceRect.y(); y < sourceRect.height(); y += tileHeight) { + int h = qMin(tileHeight, sourceRect.height() - y); + if (h < 1) + break; + for (int x = sourceRect.x(); x < sourceRect.width(); x += tileWidth) { + int w = qMin(tileWidth, sourceRect.width() - x); + if (w < 1) + break; + + int bytesPerPixel = image.depth() / 8; + const uchar *sptr = image.constBits() + x * bytesPerPixel + y * image.bytesPerLine(); + vgImageSubData(tile, sptr, image.bytesPerLine(), tileFormat, 0, 0, w, h); + + QTransform transform(d->imageTransform); + transform.translate(r.x() + x, r.y() + y); + transform.scale(scaleX, scaleY); + d->setTransform(VG_MATRIX_IMAGE_USER_TO_SURFACE, transform); + + VGImage actualTile = tile; + if (tileWithOpacity != VG_INVALID_HANDLE) { + vgColorMatrix(tileWithOpacity, actualTile, opacityMatrix); + if (w < tileWidth || h < tileHeight) + actualTile = vgChildImage(tileWithOpacity, 0, 0, w, h); + else + actualTile = tileWithOpacity; + } else if (w < tileWidth || h < tileHeight) { + actualTile = vgChildImage(tile, 0, 0, w, h); + } + vgDrawImage(actualTile); + + if (actualTile != tile && actualTile != tileWithOpacity) + vgDestroyImage(actualTile); + } + } + + vgDestroyImage(tile); + if (tileWithOpacity != VG_INVALID_HANDLE) + vgDestroyImage(tileWithOpacity); +} + // Used by qpixmapfilter_vg.cpp to draw filtered VGImage's. void qt_vg_drawVGImage(QPainter *painter, const QPointF& pos, VGImage vgImg) { @@ -3170,7 +3259,7 @@ void QVGPaintEngine::drawPixmap(const QPointF &pos, const QPixmap &pm) vgpd->source.beginDataAccess(); drawImage(pos, vgpd->source.imageRef()); - vgpd->source.endDataAccess(); + vgpd->source.endDataAccess(true); } else { drawImage(pos, *(pd->buffer())); } @@ -3219,7 +3308,10 @@ void QVGPaintEngine::drawImage } else { // Monochrome images need to use the vgChildImage() path. vgImg = toVGImage(image, flags); - drawVGImage(d, r, vgImg, image.size(), sr); + if (vgImg == VG_INVALID_HANDLE) + drawImageTiled(d, r, image, sr); + else + drawVGImage(d, r, vgImg, image.size(), sr); } } vgDestroyImage(vgImg); @@ -3246,7 +3338,10 @@ void QVGPaintEngine::drawImage(const QPointF &pos, const QImage &image) } else { vgImg = toVGImageWithOpacity(image, d->opacity); } - drawVGImage(d, pos, vgImg); + if (vgImg == VG_INVALID_HANDLE) + drawImageTiled(d, QRectF(pos, image.size()), image); + else + drawVGImage(d, pos, vgImg); vgDestroyImage(vgImg); } -- cgit v0.12