From a83d4edbb27ca5394e97de6387f9bdc1fc0d98ae Mon Sep 17 00:00:00 2001 From: Anders Bakken Date: Wed, 6 May 2009 16:43:52 -0700 Subject: Use proper ways to create "window" surface Reviewed-by: TrustMe --- src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp | 10 +--------- 1 file changed, 1 insertion(+), 9 deletions(-) diff --git a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp index f1e3c84..8c64293 100644 --- a/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp +++ b/src/plugins/gfxdrivers/directfb/qdirectfbwindowsurface.cpp @@ -178,15 +178,7 @@ void QDirectFBWindowSurface::setGeometry(const QRect &rect, const QRegion &mask) "Unable to get DirectFB handle!"); } - DFBSurfaceDescription description; - description.flags = DFBSurfaceDescriptionFlags(DSDESC_WIDTH | - DSDESC_HEIGHT | - DSDESC_PIXELFORMAT); - description.width = rect.width(); - description.height = rect.height(); - QDirectFBScreen::initSurfaceDescriptionPixelFormat(&description, - screen->pixelFormat()); - dfbSurface = screen->createDFBSurface(description, false); + dfbSurface = screen->createDFBSurface(rect.size(), screen->pixelFormat(), QDirectFBScreen::DontTrackSurface); forceRaster = (dfbSurface && QDirectFBScreen::getImageFormat(dfbSurface) == QImage::Format_RGB32); } else { Q_ASSERT(dfbSurface); -- cgit v0.12