From b125af1b298d694c332f56deebe4755d0c985d5d Mon Sep 17 00:00:00 2001 From: Rhys Weatherley Date: Wed, 30 Sep 2009 14:34:21 +1000 Subject: Fix a memory leak of EGLSurface's in QGLContext Reviewed-by: Julian de Bhal --- src/opengl/qgl_egl.cpp | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp index 5ce1a45..6c93bea 100644 --- a/src/opengl/qgl_egl.cpp +++ b/src/opengl/qgl_egl.cpp @@ -142,10 +142,12 @@ void QGLContext::reset() d->cleanup(); doneCurrent(); if (d->eglContext) { + if (d->eglSurface != EGL_NO_SURFACE) + eglDestroySurface(d->eglContext->display(), d->eglSurface); delete d->eglContext; - d->eglContext = 0; } - d->eglSurface = EGL_NO_SURFACE; // XXX - probably need to destroy surface + d->eglContext = 0; + d->eglSurface = EGL_NO_SURFACE; d->crWin = false; d->sharing = false; d->valid = false; -- cgit v0.12