From d14fd301314bcceaf2594a5a18f6d20894c1d353 Mon Sep 17 00:00:00 2001 From: Andrew Christian Date: Thu, 17 Sep 2009 12:31:00 -0400 Subject: Cached clip path not cleared correctly for ancestor that clips to shape Fix QGraphicsItem to clear clip path for items with an ancestor that clips to shape. Added autotest to demonstrate clipping path problem. Merge-request: 810 Reviewed-by: Alexis Reviewed-by: Andreas --- src/gui/graphicsview/qgraphicsitem.cpp | 6 +++-- tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp | 32 ++++++++++++++++++++++++++ 2 files changed, 36 insertions(+), 2 deletions(-) diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp index 2ee03e4..5799fe7 100644 --- a/src/gui/graphicsview/qgraphicsitem.cpp +++ b/src/gui/graphicsview/qgraphicsitem.cpp @@ -5742,10 +5742,12 @@ void QGraphicsItem::prepareGeometryChange() if (d_ptr->inSetPosHelper) return; - if (d_ptr->flags & ItemClipsChildrenToShape) + if (d_ptr->flags & ItemClipsChildrenToShape + || d_ptr->ancestorFlags & QGraphicsItemPrivate::AncestorClipsChildren) { d_ptr->invalidateCachedClipPathRecursively(); - else + } else { d_ptr->invalidateCachedClipPath(); + } } /*! diff --git a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp index d6605db..391ccf8 100644 --- a/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp +++ b/tests/auto/qgraphicsitem/tst_qgraphicsitem.cpp @@ -194,6 +194,7 @@ private slots: void itemClipsToShape(); void itemClipsChildrenToShape(); void itemClipsChildrenToShape2(); + void itemClipsChildrenToShape3(); void itemClipsTextChildToShape(); void itemClippingDiscovery(); void ancestorFlags(); @@ -4691,6 +4692,37 @@ void tst_QGraphicsItem::itemClipsChildrenToShape2() #endif } +void tst_QGraphicsItem::itemClipsChildrenToShape3() +{ + // Construct a scene with nested children, each 50 pixels offset from the elder. + // Set a top-level clipping flag + QGraphicsScene scene; + QGraphicsRectItem *parent = scene.addRect( 0, 0, 150, 150 ); + QGraphicsRectItem *child = scene.addRect( 0, 0, 150, 150 ); + QGraphicsRectItem *grandchild = scene.addRect( 0, 0, 150, 150 ); + child->setParentItem(parent); + grandchild->setParentItem(child); + child->setPos( 50, 50 ); + grandchild->setPos( 50, 50 ); + parent->setFlag(QGraphicsItem::ItemClipsChildrenToShape); + + QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)parent); + QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)child); + QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild); + QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0); + + // Move child to fully overlap the parent. The grandchild should + // now occupy two-thirds of the scene + child->prepareGeometryChange(); + child->setPos( 0, 0 ); + + QCOMPARE(scene.itemAt(25,25), (QGraphicsItem *)child); + QCOMPARE(scene.itemAt(75,75), (QGraphicsItem *)grandchild); + QCOMPARE(scene.itemAt(125,125), (QGraphicsItem *)grandchild); + QCOMPARE(scene.itemAt(175,175), (QGraphicsItem *)0); +} + + void tst_QGraphicsItem::itemClipsTextChildToShape() { // Construct a scene with a rect that clips its children, with one text -- cgit v0.12