From d4a8d1e3e41d5b064a5248d94680aa741ea6166a Mon Sep 17 00:00:00 2001 From: Aleksandar Sasha Babic Date: Tue, 29 Sep 2009 09:08:44 +0200 Subject: Restoring cases that have been lost. Due to bad merge some of the cases were removed. They have been restored now. Some adaptation for Symbian platform was needed as well. We must not forget that local socket implementation is based on RSocket, and therefore similar to having TCP_SOCKET as basckend. So, in soe places it we had to give some time for events to propagate by introducing qTest::wait() lines. --- tests/auto/qlocalsocket/lackey/lackey.pro | 2 +- tests/auto/qlocalsocket/tst_qlocalsocket.cpp | 114 ++++++++++++++++++++++++++- 2 files changed, 113 insertions(+), 3 deletions(-) diff --git a/tests/auto/qlocalsocket/lackey/lackey.pro b/tests/auto/qlocalsocket/lackey/lackey.pro index efb2f52..8182394 100644 --- a/tests/auto/qlocalsocket/lackey/lackey.pro +++ b/tests/auto/qlocalsocket/lackey/lackey.pro @@ -1,4 +1,4 @@ -include(../src/src.pri) +#include(../src/src.pri) QT = core script network diff --git a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp index 1180d4d..be39d00 100644 --- a/tests/auto/qlocalsocket/tst_qlocalsocket.cpp +++ b/tests/auto/qlocalsocket/tst_qlocalsocket.cpp @@ -87,6 +87,8 @@ private slots: void sendData_data(); void sendData(); + void readBufferOverflow(); + void fullPath(); void hitMaximumConnections_data(); @@ -102,13 +104,15 @@ private slots: void longPath(); void waitForDisconnect(); + void waitForDisconnectByServer(); void removeServer(); void recycleServer(); + void multiConnect(); + void writeOnlySocket(); void writeToClientAndDisconnect(); - void debug(); void bytesWrittenSignal(); @@ -151,7 +155,13 @@ public: LocalServer() : QLocalServer() { connect(this, SIGNAL(newConnection()), this, SLOT(slotNewConnection())); - }; + } + + bool listen(const QString &name) + { + removeServer(name); + return QLocalServer::listen(name); + } QList hits; @@ -553,6 +563,40 @@ void tst_QLocalSocket::sendData() QCOMPARE(spy.count(), (canListen ? 1 : 0)); } +void tst_QLocalSocket::readBufferOverflow() +{ + const int readBufferSize = 128; + const int dataBufferSize = readBufferSize * 2; + const QString serverName = QLatin1String("myPreciousTestServer"); + LocalServer server; + server.listen(serverName); + QVERIFY(server.isListening()); + + LocalSocket client; + client.setReadBufferSize(readBufferSize); + client.connectToServer(serverName); + + bool timedOut = true; + QVERIFY(server.waitForNewConnection(3000, &timedOut)); + QVERIFY(!timedOut); + + QCOMPARE(client.state(), QLocalSocket::ConnectedState); + QVERIFY(server.hasPendingConnections()); + + QLocalSocket* serverSocket = server.nextPendingConnection(); + char buffer[dataBufferSize]; + memset(buffer, 0, dataBufferSize); + serverSocket->write(buffer, dataBufferSize); + serverSocket->flush(); + + QVERIFY(client.waitForReadyRead()); + QCOMPARE(client.read(buffer, readBufferSize), qint64(readBufferSize)); +#if defined(QT_LOCALSOCKET_TCP) || defined(Q_OS_SYMBIAN) + QTest::qWait(250); +#endif + QCOMPARE(client.read(buffer, readBufferSize), qint64(readBufferSize)); +} + // QLocalSocket/Server can take a name or path, check that it works as expected void tst_QLocalSocket::fullPath() { @@ -833,6 +877,25 @@ void tst_QLocalSocket::waitForDisconnect() QVERIFY(timer.elapsed() < 2000); } +void tst_QLocalSocket::waitForDisconnectByServer() +{ + QString name = "tst_localsocket"; + LocalServer server; + QVERIFY(server.listen(name)); + LocalSocket socket; + QSignalSpy spy(&socket, SIGNAL(disconnected())); + QVERIFY(spy.isValid()); + socket.connectToServer(name); + QVERIFY(socket.waitForConnected(3000)); + QVERIFY(server.waitForNewConnection(3000)); + QLocalSocket *serverSocket = server.nextPendingConnection(); + QVERIFY(serverSocket); + serverSocket->close(); + QVERIFY(serverSocket->state() == QLocalSocket::UnconnectedState); + QVERIFY(socket.waitForDisconnected(3000)); + QCOMPARE(spy.count(), 1); +} + void tst_QLocalSocket::removeServer() { // this is a hostile takeover, but recovering from a crash results in the same @@ -874,6 +937,53 @@ void tst_QLocalSocket::recycleServer() QVERIFY(server.nextPendingConnection() != 0); } +void tst_QLocalSocket::multiConnect() +{ + QLocalServer server; + QLocalSocket client1; + QLocalSocket client2; + QLocalSocket client3; + + QVERIFY(server.listen("multiconnect")); + + client1.connectToServer("multiconnect"); + client2.connectToServer("multiconnect"); + client3.connectToServer("multiconnect"); + + QVERIFY(client1.waitForConnected(201)); + QVERIFY(client2.waitForConnected(202)); + QVERIFY(client3.waitForConnected(203)); + + QVERIFY(server.waitForNewConnection(201)); + QVERIFY(server.nextPendingConnection() != 0); + QVERIFY(server.waitForNewConnection(202)); + QVERIFY(server.nextPendingConnection() != 0); + QVERIFY(server.waitForNewConnection(203)); + QVERIFY(server.nextPendingConnection() != 0); +} + +void tst_QLocalSocket::writeOnlySocket() +{ + QLocalServer server; +#ifdef Q_OS_SYMBIAN + unlink("writeOnlySocket"); +#endif + QVERIFY(server.listen("writeOnlySocket")); + + QLocalSocket client; + client.connectToServer("writeOnlySocket", QIODevice::WriteOnly); + QVERIFY(client.waitForConnected()); +#if defined(Q_OS_SYMBIAN) + QTest::qWait(250); +#endif + QVERIFY(server.waitForNewConnection()); + QLocalSocket* serverSocket = server.nextPendingConnection(); + QVERIFY(serverSocket); + + QCOMPARE(client.bytesAvailable(), qint64(0)); + QCOMPARE(client.state(), QLocalSocket::ConnectedState); +} + void tst_QLocalSocket::writeToClientAndDisconnect() { #ifdef Q_OS_SYMBIAN -- cgit v0.12