From 40649c420601bcc1f639fc8b337bfd7375d2b37e Mon Sep 17 00:00:00 2001 From: Kim Motoyoshi Kalland Date: Mon, 20 Jul 2009 15:49:15 +0200 Subject: Fixed inheritence of SVG 'use' element fill attributes. Inheritence of fill attributes was implemented by copying attributes from the parent node. This approach wouldn't work if the node is referenced by a 'use' element. Now, only the fill attributes which have been explicitly set are applied on the painter while drawing. Reviewed-by: Tor Arne --- src/svg/qsvghandler.cpp | 25 +++++-------------------- src/svg/qsvgstyle.cpp | 38 ++++++++++++++++++++++++++++++-------- src/svg/qsvgstyle_p.h | 1 + 3 files changed, 36 insertions(+), 28 deletions(-) diff --git a/src/svg/qsvghandler.cpp b/src/svg/qsvghandler.cpp index 5f9d1dd..5857e1c 100644 --- a/src/svg/qsvghandler.cpp +++ b/src/svg/qsvghandler.cpp @@ -644,26 +644,19 @@ static void parseBrush(QSvgNode *node, QString opacity = attributes.value(QLatin1String("fill-opacity")).toString(); QString myId = someId(attributes); - QSvgFillStyle *inherited = - static_cast(node->parent()->styleProperty( - QSvgStyleProperty::FILL)); - QSvgFillStyle *prop = new QSvgFillStyle(QColor(Qt::black)); + QSvgFillStyle *prop = new QSvgFillStyle(0); //fill-rule attribute handling - Qt::FillRule f = Qt::WindingFill; if (!fillRule.isEmpty() && fillRule != QLatin1String("inherit")) { if (fillRule == QLatin1String("evenodd")) - f = Qt::OddEvenFill; - } else if (inherited) { - f = inherited->fillRule(); + prop->setFillRule(Qt::OddEvenFill); + else if (fillRule == QLatin1String("nonzero")) + prop->setFillRule(Qt::WindingFill); } //fill-opacity atttribute handling - qreal fillOpacity = 1.0; if (!opacity.isEmpty() && opacity != QLatin1String("inherit")) { - fillOpacity = qMin(qreal(1.0), qMax(qreal(0.0), toDouble(opacity))); - } else if (inherited) { - fillOpacity = inherited->fillOpacity(); + prop->setFillOpacity(qMin(qreal(1.0), qMax(qreal(0.0), toDouble(opacity)))); } //fill attribute handling @@ -685,15 +678,7 @@ static void parseBrush(QSvgNode *node, } else { prop->setBrush(QBrush(Qt::NoBrush)); } - } else if (inherited) { - if (inherited->style()) { - prop->setFillStyle(inherited->style()); - } else { - prop->setBrush(inherited->qbrush()); - } } - prop->setFillOpacity(fillOpacity); - prop->setFillRule(f); node->appendStyleProperty(prop,myId); } diff --git a/src/svg/qsvgstyle.cpp b/src/svg/qsvgstyle.cpp index b693429..c3c0a68 100644 --- a/src/svg/qsvgstyle.cpp +++ b/src/svg/qsvgstyle.cpp @@ -81,12 +81,25 @@ void QSvgQualityStyle::revert(QPainter *, QSvgExtraStates &) } QSvgFillStyle::QSvgFillStyle(const QBrush &brush) - : m_fill(brush), m_style(0), m_fillRuleSet(false), m_fillRule(Qt::WindingFill), m_fillOpacitySet(false), m_fillOpacity(1.0), m_gradientResolved (true) + : m_fill(brush) + , m_style(0) + , m_fillRuleSet(false) + , m_fillRule(Qt::WindingFill) + , m_fillOpacitySet(false) + , m_fillOpacity(1.0) + , m_gradientResolved(true) + , m_fillSet(true) { } QSvgFillStyle::QSvgFillStyle(QSvgStyleProperty *style) - : m_style(style), m_fillRuleSet(false), m_fillRule(Qt::WindingFill), m_fillOpacitySet(false), m_fillOpacity(1.0), m_gradientResolved (true) + : m_style(style) + , m_fillRuleSet(false) + , m_fillRule(Qt::WindingFill) + , m_fillOpacitySet(false) + , m_fillOpacity(1.0) + , m_gradientResolved(true) + , m_fillSet(style != 0) { } @@ -105,11 +118,14 @@ void QSvgFillStyle::setFillOpacity(qreal opacity) void QSvgFillStyle::setFillStyle(QSvgStyleProperty* style) { m_style = style; + m_fillSet = true; } void QSvgFillStyle::setBrush(QBrush brush) { m_fill = brush; + m_style = 0; + m_fillSet = true; } static void recursivelySetFill(QSvgNode *node, Qt::FillRule f) @@ -136,20 +152,26 @@ void QSvgFillStyle::apply(QPainter *p, const QRectF &rect, QSvgNode *node, QSvgE recursivelySetFill(node, m_fillRule); m_fillRuleSet = false;//set it only on the first run } - p->setBrush(m_fill); + if (m_fillSet) { + if (m_style) + m_style->apply(p, rect, node, states); + else + p->setBrush(m_fill); + } if (m_fillOpacitySet) states.fillOpacity = m_fillOpacity; - if (m_style) - m_style->apply(p, rect, node, states); } void QSvgFillStyle::revert(QPainter *p, QSvgExtraStates &states) { - if (m_style) - m_style->revert(p, states); - p->setBrush(m_oldFill); if (m_fillOpacitySet) states.fillOpacity = m_oldOpacity; + if (m_fillSet) { + if (m_style) + m_style->revert(p, states); + else + p->setBrush(m_oldFill); + } } QSvgViewportFillStyle::QSvgViewportFillStyle(const QBrush &brush) diff --git a/src/svg/qsvgstyle_p.h b/src/svg/qsvgstyle_p.h index ac5e109..70ecf5b 100644 --- a/src/svg/qsvgstyle_p.h +++ b/src/svg/qsvgstyle_p.h @@ -281,6 +281,7 @@ private: qreal m_oldOpacity; QString m_gradientId; bool m_gradientResolved; + bool m_fillSet; }; class QSvgViewportFillStyle : public QSvgStyleProperty -- cgit v0.12