import Qt 4.7 import "Core" import "Core/calculator.js" as CalcEngine Rectangle { id: window width: 480; height: 360 color: "#282828" property string rotateLeft: "\u2939" property string rotateRight: "\u2935" property string leftArrow: "\u2190" property string division : "\u00f7" property string multiplication : "\u00d7" property string squareRoot : "\u221a" property string plusminus : "\u00b1" function doOp(operation) { CalcEngine.doOperation(operation) } Item { id: main state: (runtime.orientation == Orientation.Portrait) ? '' : 'rotated' width: parent.width; height: parent.height; anchors.centerIn: parent Column { id: box; spacing: 8 anchors { fill: parent; topMargin: 6; bottomMargin: 6; leftMargin: 6; rightMargin: 6 } Row { Display { id: display; width: box.width; height: 64 } } Column { id: column; spacing: 6 property real h: ((box.height - 72) / 6) - ((spacing * (6 - 1)) / 6) property real w: (box.width / 4) - ((spacing * (4 - 1)) / 4) Row { spacing: 6 Button { id: rotateButton width: column.w; height: column.h; color: 'purple'; operation: rotateLeft } Button { width: column.w; height: column.h; color: 'purple'; operation: leftArrow } Button { width: column.w; height: column.h; color: 'purple'; operation: "C" } Button { width: column.w; height: column.h; color: 'purple'; operation: "AC" } } Row { spacing: 6 property real w: (box.width / 4) - ((spacing * (4 - 1)) / 4) Button { width: column.w; height: column.h; color: 'green'; operation: "mc" } Button { width: column.w; height: column.h; color: 'green'; operation: "m+" } Button { width: column.w; height: column.h; color: 'green'; operation: "m-" } Button { width: column.w; height: column.h; color: 'green'; operation: "mr" } } Grid { id: grid; rows: 4; columns: 5; spacing: 6 property real w: (box.width / columns) - ((spacing * (columns - 1)) / columns) Button { width: grid.w; height: column.h; operation: "7"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "8"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "9"; color: 'blue' } Button { width: grid.w; height: column.h; operation: division } Button { width: grid.w; height: column.h; operation: squareRoot } Button { width: grid.w; height: column.h; operation: "4"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "5"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "6"; color: 'blue' } Button { width: grid.w; height: column.h; operation: multiplication } Button { width: grid.w; height: column.h; operation: "x^2" } Button { width: grid.w; height: column.h; operation: "1"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "2"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "3"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "-" } Button { width: grid.w; height: column.h; operation: "1/x" } Button { width: grid.w; height: column.h; operation: "0"; color: 'blue' } Button { width: grid.w; height: column.h; operation: "." } Button { width: grid.w; height: column.h; operation: plusminus } Button { width: grid.w; height: column.h; operation: "+" } Button { width: grid.w; height: column.h; operation: "="; color: 'red' } } } } states: State { name: 'rotated' PropertyChanges { target: main; rotation: -90; width: window.height; height: window.width } PropertyChanges { target: rotateButton; operation: rotateRight } } transitions: Transition { SequentialAnimation { PropertyAction { target: rotateButton; property: "operation" } NumberAnimation { properties: "rotation"; duration: 300; easing.type: Easing.InOutQuint } NumberAnimation { properties: "x,y,width,height"; duration: 300; easing.type: Easing.InOutQuint } } } } }