/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. For further ** information use the contact form at http://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 or version 3 as published by the Free ** Software Foundation and appearing in the file LICENSE.LGPLv21 and ** LICENSE.LGPLv3 included in the packaging of this file. Please review the ** following information to ensure the GNU Lesser General Public License ** requirements will be met: https://www.gnu.org/licenses/lgpl.html and ** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** As a special exception, The Qt Company gives you certain additional ** rights. These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "guide.h" #include "colors.h" Guide::Guide(Guide *follows) { this->scaleX = 1.0; this->scaleY = 1.0; if (follows){ while (follows->nextGuide != follows->firstGuide) // append to end follows = follows->nextGuide; follows->nextGuide = this; this->prevGuide = follows; this->firstGuide = follows->firstGuide; this->nextGuide = follows->firstGuide; this->startLength = int(follows->startLength + follows->length()) + 1; } else{ this->prevGuide = this; this->firstGuide = this; this->nextGuide = this; this->startLength = 0; } } void Guide::setScale(float scaleX, float scaleY, bool all) { this->scaleX = scaleX; this->scaleY = scaleY; if (all){ Guide *next = this->nextGuide; while(next != this){ next->scaleX = scaleX; next->scaleY = scaleY; next = next->nextGuide; } } } void Guide::setFence(const QRectF &fence, bool all) { this->fence = fence; if (all){ Guide *next = this->nextGuide; while(next != this){ next->fence = fence; next = next->nextGuide; } } } Guide::~Guide() { if (this != this->nextGuide && this->nextGuide != this->firstGuide) delete this->nextGuide; } float Guide::lengthAll() { float len = length(); Guide *next = this->nextGuide; while(next != this){ len += next->length(); next = next->nextGuide; } return len; } void Guide::move(DemoItem *item, QPointF &dest, float moveSpeed) { QLineF walkLine(item->getGuidedPos(), dest); if (moveSpeed >= 0 && walkLine.length() > moveSpeed){ // The item is too far away from it's destination point. // So we choose to move it towards it instead. float dx = walkLine.dx(); float dy = walkLine.dy(); if (qAbs(dx) > qAbs(dy)){ // walk along x-axis if (dx != 0){ float d = moveSpeed * dy / qAbs(dx); float s = dx > 0 ? moveSpeed : -moveSpeed; dest.setX(item->getGuidedPos().x() + s); dest.setY(item->getGuidedPos().y() + d); } } else{ // walk along y-axis if (dy != 0){ float d = moveSpeed * dx / qAbs(dy); float s = dy > 0 ? moveSpeed : -moveSpeed; dest.setX(item->getGuidedPos().x() + d); dest.setY(item->getGuidedPos().y() + s); } } } item->setGuidedPos(dest); }