/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the demonstration applications of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef MAIN_WINDOW_H #define MAIN_WINDOW_H #include #include class DemoTextItem; class ImageItem; class MainWindow : public QGraphicsView { Q_OBJECT public: MainWindow(QWidget *parent = 0); ~MainWindow(); void enableMask(bool enable); void toggleFullscreen(); int performBenchmark(); void switchTimerOnOff(bool on); void start(); QGraphicsScene *scene; QGraphicsWidget* mainSceneRoot; bool loop; // FPS stuff: QList frameTimeList; QList fpsHistory; float currentFps; float fpsMedian; DemoTextItem *fpsLabel; protected: // Overidden methods: void showEvent(QShowEvent *event); void keyPressEvent(QKeyEvent *event); void resizeEvent(QResizeEvent *event); void drawBackground(QPainter *painter, const QRectF &rect); void drawItems(QPainter *painter, int numItems, QGraphicsItem ** items, const QStyleOptionGraphicsItem* options); void focusInEvent(QFocusEvent *event); void focusOutEvent(QFocusEvent *event); private slots: void tick(); private: void setupWidget(); void setupSceneItems(); void drawBackgroundToPixmap(); void setupScene(); bool measureFps(); void forceFpsMedianCalculation(); void checkAdapt(); void setRenderingSystem(); QTimer updateTimer; QTime demoStartTime; QTime fpsTime; QPixmap background; ImageItem *companyLogo; ImageItem *qtLogo; bool doneAdapt; bool useTimer; DemoTextItem *pausedLabel; }; #endif // MAIN_WINDOW_H