/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ ** You may use this file under the terms of the BSD license as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are ** met: ** * Redistributions of source code must retain the above copyright ** notice, this list of conditions and the following disclaimer. ** * Redistributions in binary form must reproduce the above copyright ** notice, this list of conditions and the following disclaimer in ** the documentation and/or other materials provided with the ** distribution. ** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor ** the names of its contributors may be used to endorse or promote ** products derived from this software without specific prior written ** permission. ** ** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT ** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR ** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT ** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, ** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT ** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, ** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY ** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT ** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE ** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef WAVEFORM_H #define WAVEFORM_H #include #include #include #include class QByteArray; /** * Widget which displays a section of the audio waveform. * * The waveform is rendered on a set of QPixmaps which form a group of tiles * whose extent covers the widget. As the audio position is updated, these * tiles are scrolled from left to right; when the left-most tile scrolls * outside the widget, it is moved to the right end of the tile array and * painted with the next section of the waveform. */ class Waveform : public QWidget { Q_OBJECT public: Waveform(const QByteArray &buffer, QWidget *parent = 0); ~Waveform(); // QWidget void paintEvent(QPaintEvent *event); void resizeEvent(QResizeEvent *event); void initialize(const QAudioFormat &format, qint64 audioBufferSize, qint64 windowDurationUs); void reset(); void setAutoUpdatePosition(bool enabled); public slots: void dataLengthChanged(qint64 length); void positionChanged(qint64 position); private: static const int NullIndex = -1; void deletePixmaps(); /* * (Re)create all pixmaps, repaint and update the display. * Triggers an update(); */ void createPixmaps(const QSize &newSize); /* * Update window position. * Triggers an update(). */ void setWindowPosition(qint64 position); /* * Base position of tile */ qint64 tilePosition(int index) const; /* * Structure which identifies a point within a given * tile. */ struct TilePoint { TilePoint(int idx = 0, qint64 pos = 0, qint64 pix = 0) : index(idx), positionOffset(pos), pixelOffset(pix) { } // Index of tile int index; // Number of bytes from start of tile qint64 positionOffset; // Number of pixels from left of corresponding pixmap int pixelOffset; }; /* * Convert position in m_buffer into a tile index and an offset in pixels * into the corresponding pixmap. * * \param position Offset into m_buffer, in bytes * If position is outside the tile array, index is NullIndex and * offset is zero. */ TilePoint tilePoint(qint64 position) const; /* * Convert offset in bytes into a tile into an offset in pixels * within that tile. */ int tilePixelOffset(qint64 positionOffset) const; /* * Convert offset in bytes into the window into an offset in pixels * within the widget rect(). */ int windowPixelOffset(qint64 positionOffset) const; /* * Paint all tiles which can be painted. * \return true iff update() was called */ bool paintTiles(); /* * Paint the specified tile * * \pre Sufficient data is available to completely paint the tile, i.e. * m_dataLength is greater than the upper bound of the tile. */ void paintTile(int index); /* * Move the first n tiles to the end of the array, and mark them as not * painted. */ void shuffleTiles(int n); /* * Reset tile array */ void resetTiles(qint64 newStartPos); private: const QByteArray& m_buffer; qint64 m_dataLength; qint64 m_position; QAudioFormat m_format; bool m_active; QSize m_pixmapSize; QVector m_pixmaps; struct Tile { // Pointer into parent m_pixmaps array QPixmap* pixmap; // Flag indicating whether this tile has been painted bool painted; }; QVector m_tiles; // Length of audio data in bytes depicted by each tile qint64 m_tileLength; // Position in bytes of the first tile, relative to m_buffer qint64 m_tileArrayStart; qint64 m_windowPosition; qint64 m_windowLength; }; #endif // WAVEFORM_H