Qt 4.6 introduces many new features and improvements as well as bugfixes over the 4.5.x series. For more details, refer to the online documentation included in this distribution. The documentation is also available online: http://doc.trolltech.com/4.6 The Qt version 4.6 series is binary compatible with the 4.5.x series. Applications compiled for 4.5 will continue to run with 4.6. Some of the changes listed in this file include issue tracking numbers corresponding to tasks in the Task Tracker: http://www.qtsoftware.com/developer/task-tracker Each of these identifiers can be entered in the task tracker to obtain more information about a particular change. **************************************************************************** * General * **************************************************************************** **************************************************************************** * Library * **************************************************************************** * [245219] Added QXmlQuery::setFocus(const QString &focus); **************************************************************************** * Platform Specific Changes * **************************************************************************** - Significant external contribution from Milan Burda for planned removal of (non-unicode) Windows 9x/ME support. **************************************************************************** * Important Behavior Changes * **************************************************************************** - The experimental Direct3D paint engine has been removed. The reason for this is that Nokia focuses on OpenGL for desktop hardware accelerated rendering. - When mixing OpenGL and QPainter calls you need to first call syncState() on the paint engine, for example "painter->paintEngine()->syncState()". This is to ensure that the engine flushes any pending drawing and sets up the GL modelview/projection matrices properly. - Graphics View has undergone heavy optimization work, and as a result of this work, the following behavior changes were introduced. a) QStyleOptionGraphicsItem::exposedRect now contains the item's bounding rectangle, and QStyleOptionGraphicsItem::matrix is uninitialized by default. You can enable an exact exposed rectangle and a correct matrix by enabling the flag QGraphicsItem::ItemUsesExtendedStyleOptions. b) QStyleOptionGraphicsItem::levelOfDetails is obsoleted and its value is always initialized to 1. Instead you can call QStyleOptionGraphicsItem::levelOfDetailFromTransform(const QTransform &) to determine the level of detail. c) QGraphicsView no longer calls QGraphicsView::drawItems(), and in turn QGraphicsScene::drawItems(), by default. You can get the old behavior back by enabling QGraphicsView::IndirectPainting. d) QGraphicsItem no longer calls itemChange() for position and transformation changes. If you want to receive notifications for changes to the item's position and transformation, you can set the flag QGraphicsItem::ItemSendsGeometryChanges (which is enabled by default by QGraphicsWidget and QGraphicsProxyWidget). - QDesktopWidget on X11 no longer emits the resized(int) signal when screens are added or removed. This was not done on other platforms. Use the screenCountChanged signal instead