/*! \page tutorial3.html \title Tutorial 3 - States \target tutorial3 In this chapter, we make this example a little bit more dynamic by introducing states. We want our text to jump at the bottom of the screen and become red when clicked. \image declarative-tutorial3_animation.gif Here is the QML code: \code Rect { id: Page width: 480 height: 200 color: "LightGrey" Text { id: HelloText text: "Hello world!" font.size: 24 font.bold: true y: 30 anchors.horizontalCenter: Page.horizontalCenter states: [ State { name: "down" when: MouseRegion.pressed == true SetProperty { target: HelloText property: "y" value: 160 } SetProperty { target: HelloText property: "color" value: "red" } } ] transitions: [ Transition { fromState: "*" toState: "down" reversible: true ParallelAnimation { NumericAnimation { properties: "y" duration: 500 easing: "easeOutBounce" } ColorAnimation { duration: 500 } } } ] } MouseRegion { id: MouseRegion; anchors.fill: HelloText } GridLayout { id: ColorPicker x: 0 anchors.bottom: Page.bottom width: 120; height: 50 rows: 2; columns: 3 Cell { color: "#ff0000" } Cell { color: "#00ff00" } Cell { color: "#0000ff" } Cell { color: "#ffff00" } Cell { color: "#00ffff" } Cell { color: "#ff00ff" } } } \endcode \section1 Walkthrough \code states: [ State { name: "down" when: MouseRegion.pressed == true SetProperty { target: HelloText property: "y" value: 160 } SetProperty { target: HelloText property: "color" value: "red" } } ] \endcode First, we create a new state \e down for our text element. This state will be activated when MouseRegion is pressed, and deactivated when it is released. The \e down state includes a set of property changes from our implicit \e {default state} (the items as they were initially defined in the QML). Specifically, we set the \c y property of the text to 160 and the \c color to red. \code Transition { fromState: "*" toState: "down" reversible: true } \endcode Because we don't want the text to appear at the bottom instantly but rather move smoothly, we add a transition between our two states. \c fromState and \c toState define the states between which the transition will run. In this case, we want a transition from any state to our \e down state. Because we want the same transition to be run in reverse when changing back from the \e down state to the default state, we set \c reversible to \c true. This is equivalent to writing the two transitions separately. \code ParallelAnimation { NumericAnimation { properties: "y" duration: 500 easing: "easeOutBounce" } ColorAnimation { duration: 500 } } \endcode The \c ParallelAnimation element makes sure that the two animations (color and position) will start at the same time. We could also run them one after the other by using \c SequentialAnimation instead. For more details on states and transitions, see \l {states-transitions}{States and Transitions}. [Previous: \l tutorial2] [\l tutorial] */