/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.1, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \example draganddrop/delayedencoding \title Delayed Encoding Example The Delayed Encoding example shows how to delay preparing of data for drag and drop operations until a drop target is found. \image delayedecoding-example.png The \gui Export push button is pressed down to start the drag. The data for the drag and drop operation is not processed until the user of the application has found a valid drop target. This removes redundant processing if the operation is aborted. In our case, we have an SVG image that we wish to send as the \c { "image/png" } MIME type. It is the conversion from SVG to PNG we wish to delay - it can be quite expensive. The example is implemented in two classes: \c SourceWidget and \c MimeData. The \c SourceWidget class sets up the GUI and starts the drag operation on request. The \c MimeData class, which inherits QMimeData, sends a signal when a drop target is found. This signal is connected to a slot in \c SourceWidget, which does the conversion from SVG to PNG. \section1 SourceWidget Class Definition The \c SourceWidget class starts drag and drop operations and also does the image conversion. \snippet examples/draganddrop/delayedencoding/sourcewidget.h 0 The \gui Export push button is connected to the \c startDrag() slot. The \c createData() slot will be invoked when data for the drag and drop operation is to be created. \section1 SourceWidget Class Implementation Let's start our code tour with a look at the \c startDrag() slot. \snippet examples/draganddrop/delayedencoding/sourcewidget.cpp 0 We emit \c dataRequested() from \c MimeData when the operation has found a valid drop target. We gallop along to \c createData(): \snippet examples/draganddrop/delayedencoding/sourcewidget.cpp 1 Fortunately, Qt provides QSvgRenderer, which can render the SVG image to any QPaintDevice. Also, QImage has no problems saving to the PNG format. Finally, we can give the data to \c MimeData. \section1 MimeData Class Definition The \c MimeData class inherits QMimeData and makes it possible to delay preparing of the data for a drag and drop operation. \snippet examples/draganddrop/delayedencoding/mimedata.h 0 We will look closer at \c retrieveData() and \c formats() in the next section. \section1 MimeData Class Implementation \snippet examples/draganddrop/delayedencoding/mimedata.cpp 0 In the \c formats() function, we return the format of the data we provide. This is the \c { image/png } MIME type. \snippet examples/draganddrop/delayedencoding/mimedata.cpp 1 \c retrieveData() is reimplemented from QMimeData and is called when the data is requested by the drag and drop operation. Fortunately for us, this happens when the operation is finishing, i.e., when a drop target has been found. We emit the \c dataRequested() signal, which is picked up by \c SourceWidget. The \c SourceWidget (as already explained) sets the data on \c MimeData with \l{QMimeData::}{setData()}. */