/**************************************************************************** ** ** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** GNU Free Documentation License ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of ** this file. ** ** Other Usage ** Alternatively, this file may be used in accordance with the terms ** and conditions contained in a signed written agreement between you ** and Nokia. ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \example gestures/imagegestures \title Image Gestures Example \brief The Image Gestures example shows how to enable gestures for a widget and use gesture input to perform actions. We use two classes to create the user interface for the application: \c MainWidget and \c ImageWidget. The \c MainWidget class is simply used as a container for the \c ImageWidget class, which we will configure to accept gesture input. Since we are interested in the way gestures are used, we will concentrate on the implementation of the \c ImageWidget class. \section1 ImageWidget Class Definition The \c ImageWidget class is a simple QWidget subclass that reimplements the general QWidget::event() handler function in addition to several more specific event handlers: \snippet examples/gestures/imagegestures/imagewidget.h class definition begin \dots \snippet examples/gestures/imagegestures/imagewidget.h class definition end We also implement a private helper function, \c gestureEvent(), to help manage gesture events delivered to the widget, and three functions to perform actions based on gestures: \c panTriggered(), \c pinchTriggered() and \c swipeTriggered(). \section1 ImageWidget Class Implementation In the widget's constructor, we begin by setting up various parameters that will be used to control the way images are displayed. \snippet examples/gestures/imagegestures/imagewidget.cpp constructor We enable three of the standard gestures for the widget by calling QWidget::grabGesture() with the types of gesture we need. These will be recognized by the application's default gesture recognizer, and events will be delivered to our widget. Since QWidget does not define a specific event handler for gestures, the widget needs to reimplement the general QWidget::event() to receive gesture events. \snippet examples/gestures/imagegestures/imagewidget.cpp event handler We implement the event handler to delegate gesture events to a private function specifically written for the task, and pass all other events to QWidget's implementation. The \c gestureHandler() function examines the gestures supplied by the newly-delivered QGestureEvent. Since only one gesture of a given type can be used on a widget at any particular time, we can check for each gesture type using the QGestureEvent::gesture() function: \snippet examples/gestures/imagegestures/imagewidget.cpp gesture event handler If a QGesture object is supplied for a certain type of gesture, we call a special purpose function to deal with it, casting the gesture object to the appropriate QGesture subclass. To illustrate how a standard gesture can be interpreted by an application, we show the implementation of the \c swipeTriggered() function, which handles the gesture associated with a brushing or swiping motion on the user's display or input device: \snippet examples/gestures/imagegestures/imagewidget.cpp swipe function The QSwipeGesture class provides specialized functions and defines a enum to make it more convenient for developers to discover which direction, if any, the user swiped the display. Here, we simply navigate to the previous image in the collection if the user swiped upwards or to the left; otherwise we navigate to the next image in the collection. The other gestures are also handled by special purpose functions, but use the values of properties held by the QGesture object passed to them. */