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The example also demonstrates how to use QPainter to draw an image in real time, as well as to repaint widgets. \image scribble-example.png Screenshot of the Scribble example With the Scribble application the users can draw an image. The \gui File menu gives the users the possibility to open and edit an existing image file, save an image and exit the application. While drawing, the \gui Options menu allows the users to to choose the pen color and pen width, as well as clear the screen. In addition the \gui Help menu provides the users with information about the Scribble example in particular, and about Qt in general. The example consists of two classes: \list \o \c ScribbleArea is a custom widget that displays a QImage and allows to the user to draw on it. \o \c MainWindow provides a menu above the \c ScribbleArea. \endlist We will start by reviewing the \c ScribbleArea class, which contains the interesting, then we will take a look at the \c MainWindow class that uses it. \section1 ScribbleArea Class Definition \snippet examples/widgets/scribble/scribblearea.h 0 The \c ScribbleArea class inherits from QWidget. We reimplement the \c mousePressEvent(), \c mouseMoveEvent() and \c mouseReleaseEvent() functions to implement the drawing. We reimplement the \c paintEvent() function to update the scribble area, and the \c resizeEvent() function to ensure that the QImage on which we draw is at least as large as the widget at any time. We need several public functions: \c openImage() loads an image from a file into the scribble area, allowing the user to edit the image; \c save() writes the currently displayed image to file; \c clearImage() slot clears the image displayed in the scribble area. We need the private \c drawLineTo() function to actually do the drawing, and \c resizeImage() to change the size of a QImage. The \c print() slot handles printing. We also need the following private variables: \list \o \c modified is \c true if there are unsaved changes to the image displayed in the scribble area. \o \c scribbling is \c true while the user is pressing the left mouse button within the scribble area. \o \c penWidth and \c penColor hold the currently set width and color for the pen used in the application. \o \c image stores the image drawn by the user. \o \c lastPoint holds the position of the cursor at the last mouse press or mouse move event. \endlist \section1 ScribbleArea Class Implementation \snippet examples/widgets/scribble/scribblearea.cpp 0 In the constructor, we set the Qt::WA_StaticContents attribute for the widget, indicating that the widget contents are rooted to the top-left corner and don't change when the widget is resized. Qt uses this attribute to optimize paint events on resizes. This is purely an optimization and should only be used for widgets whose contents are static and rooted to the top-left corner. \snippet examples/widgets/scribble/scribblearea.cpp 1 \snippet examples/widgets/scribble/scribblearea.cpp 2 In the \c openImage() function, we load the given image. Then we resize the loaded QImage to be at least as large as the widget in both directions using the private \c resizeImage() function and we set the \c image member variable to be the loaded image. At the end, we call QWidget::update() to schedule a repaint. \snippet examples/widgets/scribble/scribblearea.cpp 3 \snippet examples/widgets/scribble/scribblearea.cpp 4 The \c saveImage() function creates a QImage object that covers only the visible section of the actual \c image and saves it using QImage::save(). If the image is successfully saved, we set the scribble area's \c modified variable to \c false, because there is no unsaved data. \snippet examples/widgets/scribble/scribblearea.cpp 5 \snippet examples/widgets/scribble/scribblearea.cpp 6 \codeline \snippet examples/widgets/scribble/scribblearea.cpp 7 \snippet examples/widgets/scribble/scribblearea.cpp 8 The \c setPenColor() and \c setPenWidth() functions set the current pen color and width. These values will be used for future drawing operations. \snippet examples/widgets/scribble/scribblearea.cpp 9 \snippet examples/widgets/scribble/scribblearea.cpp 10 The public \c clearImage() slot clears the image displayed in the scribble area. We simply fill the entire image with white, which corresponds to RGB value (255, 255, 255). As usual when we modify the image, we set \c modified to \c true and schedule a repaint. \snippet examples/widgets/scribble/scribblearea.cpp 11 \snippet examples/widgets/scribble/scribblearea.cpp 12 For mouse press and mouse release events, we use the QMouseEvent::button() function to find out which button caused the event. For mose move events, we use QMouseEvent::buttons() to find which buttons are currently held down (as an OR-combination). If the users press the left mouse button, we store the position of the mouse cursor in \c lastPoint. We also make a note that the user is currently scribbling. (The \c scribbling variable is necessary because we can't assume that a mouse move and mouse release event is always preceded by a mouse press event on the same widget.) If the user moves the mouse with the left button pressed down or releases the button, we call the private \c drawLineTo() function to draw. \snippet examples/widgets/scribble/scribblearea.cpp 13 \snippet examples/widgets/scribble/scribblearea.cpp 14 In the reimplementation of the \l {QWidget::paintEvent()}{paintEvent()} function, we simply create a QPainter for the scribble area, and draw the image. At this point, you might wonder why we don't just draw directly onto the widget instead of drawing in a QImage and copying the QImage onto screen in \c paintEvent(). There are at least three good reasons for this: \list \o The window system requires us to be able to redraw the widget \e{at any time}. For example, if the window is minimized and restored, the window system might have forgotten the contents of the widget and send us a paint event. In other words, we can't rely on the window system to remember our image. \o Qt normally doesn't allow us to paint outside of \c paintEvent(). In particular, we can't paint from the mouse event handlers. (This behavior can be changed using the Qt::WA_PaintOnScreen widget attribute, though.) \o If initialized properly, a QImage is guaranteed to use 8-bit for each color channel (red, green, blue, and alpha), whereas a QWidget might have a lower color depth, depending on the monitor configuration. This means that if we load a 24-bit or 32-bit image and paint it onto a QWidget, then copy the QWidget into a QImage again, we might lose some information. \endlist \snippet examples/widgets/scribble/scribblearea.cpp 15 \snippet examples/widgets/scribble/scribblearea.cpp 16 When the user starts the Scribble application, a resize event is generated and an image is created and displayed in the scribble area. We make this initial image slightly larger than the application's main window and scribble area, to avoid always resizing the image when the user resizes the main window (which would be very inefficient). But when the main window becomes larger than this initial size, the image needs to be resized. \snippet examples/widgets/scribble/scribblearea.cpp 17 \snippet examples/widgets/scribble/scribblearea.cpp 18 In \c drawLineTo(), we draw a line from the point where the mouse was located when the last mouse press or mouse move occurred, we set \c modified to true, we generate a repaint event, and we update \c lastPoint so that next time \c drawLineTo() is called, we continue drawing from where we left. We could call the \c update() function with no parameter, but as an easy optimization we pass a QRect that specifies the rectangle inside the scribble are needs updating, to avoid a complete repaint of the widget. \snippet examples/widgets/scribble/scribblearea.cpp 19 \snippet examples/widgets/scribble/scribblearea.cpp 20 QImage has no nice API for resizing an image. There's a QImage::copy() function that could do the trick, but when used to expand an image, it fills the new areas with black, whereas we want white. So the trick is to create a brand new QImage with the right size, to fill it with white, and to draw the old image onto it using QPainter. The new image is given the QImage::Format_RGB32 format, which means that each pixel is stored as 0xffRRGGBB (where RR, GG, and BB are the red, green and blue color channels, ff is the hexadecimal value 255). Printing is handled by the \c print() slot: \snippet examples/widgets/scribble/scribblearea.cpp 21 We construct a high resolution QPrinter object for the required output format, using a QPrintDialog to ask the user to specify a page size and indicate how the output should be formatted on the page. If the dialog is accepted, we perform the task of printing to the paint device: \snippet examples/widgets/scribble/scribblearea.cpp 22 Printing an image to a file in this way is simply a matter of painting onto the QPrinter. We scale the image to fit within the available space on the page before painting it onto the paint device. \section1 MainWindow Class Definition \snippet examples/widgets/scribble/mainwindow.h 0 The \c MainWindow class inherits from QMainWindow. We reimplement the \l{QWidget::closeEvent()}{closeEvent()} handler from QWidget. The \c open(), \c save(), \c penColor() and \c penWidth() slots correspond to menu entries. In addition we create four private functions. We use the boolean \c maybeSave() function to check if there are any unsaved changes. If there are unsaved changes, we give the user the opportunity to save these changes. The function returns \c false if the user clicks \gui Cancel. We use the \c saveFile() function to let the user save the image currently displayed in the scribble area. \section1 MainWindow Class Implementation \snippet examples/widgets/scribble/mainwindow.cpp 0 In the constructor, we create a scribble area which we make the central widget of the \c MainWindow widget. Then we create the associated actions and menus. \snippet examples/widgets/scribble/mainwindow.cpp 1 \snippet examples/widgets/scribble/mainwindow.cpp 2 Close events are sent to widgets that the users want to close, usually by clicking \gui{File|Exit} or by clicking the \gui X title bar button. By reimplementing the event handler, we can intercept attempts to close the application. In this example, we use the close event to ask the user to save any unsaved changes. The logic for that is located in the \c maybeSave() function. If \c maybeSave() returns true, there are no modifications or the users successfully saved them, and we accept the event. The application can then terminate normally. If \c maybeSave() returns false, the user clicked \gui Cancel, so we "ignore" the event, leaving the application unaffected by it. \snippet examples/widgets/scribble/mainwindow.cpp 3 \snippet examples/widgets/scribble/mainwindow.cpp 4 In the \c open() slot we first give the user the opportunity to save any modifications to the currently displayed image, before a new image is loaded into the scribble area. Then we ask the user to choose a file and we load the file in the \c ScribbleArea. \snippet examples/widgets/scribble/mainwindow.cpp 5 \snippet examples/widgets/scribble/mainwindow.cpp 6 The \c save() slot is called when the users choose the \gui {Save As} menu entry, and then choose an entry from the format menu. The first thing we need to do is to find out which action sent the signal using QObject::sender(). This function returns the sender as a QObject pointer. Since we know that the sender is an action object, we can safely cast the QObject. We could have used a C-style cast or a C++ \c static_cast<>(), but as a defensive programming technique we use a qobject_cast(). The advantage is that if the object has the wrong type, a null pointer is returned. Crashes due to null pointers are much easier to diagnose than crashes due to unsafe casts. Once we have the action, we extract the chosen format using QAction::data(). (When the actions are created, we use QAction::setData() to set our own custom data attached to the action, as a QVariant. More on this when we review \c createActions().) Now that we know the format, we call the private \c saveFile() function to save the currently displayed image. \snippet examples/widgets/scribble/mainwindow.cpp 7 \snippet examples/widgets/scribble/mainwindow.cpp 8 We use the \c penColor() slot to retrieve a new color from the user with a QColorDialog. If the user chooses a new color, we make it the scribble area's color. \snippet examples/widgets/scribble/mainwindow.cpp 9 \snippet examples/widgets/scribble/mainwindow.cpp 10 To retrieve a new pen width in the \c penWidth() slot, we use QInputDialog. The QInputDialog class provides a simple convenience dialog to get a single value from the user. We use the static QInputDialog::getInteger() function, which combines a QLabel and a QSpinBox. The QSpinBox is initialized with the scribble area's pen width, allows a range from 1 to 50, a step of 1 (meaning that the up and down arrow increment or decrement the value by 1). The boolean \c ok variable will be set to \c true if the user clicked \gui OK and to \c false if the user pressed \gui Cancel. \snippet examples/widgets/scribble/mainwindow.cpp 11 \snippet examples/widgets/scribble/mainwindow.cpp 12 We implement the \c about() slot to create a message box describing what the example is designed to show. \snippet examples/widgets/scribble/mainwindow.cpp 13 \snippet examples/widgets/scribble/mainwindow.cpp 14 In the \c createAction() function we create the actions representing the menu entries and connect them to the appropiate slots. In particular we create the actions found in the \gui {Save As} sub-menu. We use QImageWriter::supportedImageFormats() to get a list of the supported formats (as a QList). Then we iterate through the list, creating an action for each format. We call QAction::setData() with the file format, so we can retrieve it later as QAction::data(). We could also have deduced the file format from the action's text, by truncating the "...", but that would have been inelegant. \snippet examples/widgets/scribble/mainwindow.cpp 15 \snippet examples/widgets/scribble/mainwindow.cpp 16 In the \c createMenu() function, we add the previously created format actions to the \c saveAsMenu. Then we add the rest of the actions as well as the \c saveAsMenu sub-menu to the \gui File, \gui Options and \gui Help menus. The QMenu class provides a menu widget for use in menu bars, context menus, and other popup menus. The QMenuBar class provides a horizontal menu bar with a list of pull-down \l{QMenu}s. At the end we put the \gui File and \gui Options menus in the \c {MainWindow}'s menu bar, which we retrieve using the QMainWindow::menuBar() function. \snippet examples/widgets/scribble/mainwindow.cpp 17 \snippet examples/widgets/scribble/mainwindow.cpp 18 In \c mayBeSave(), we check if there are any unsaved changes. If there are any, we use QMessageBox to give the user a warning that the image has been modified and the opportunity to save the modifications. As with QColorDialog and QFileDialog, the easiest way to create a QMessageBox is to use its static functions. QMessageBox provides a range of different messages arranged along two axes: severity (question, information, warning and critical) and complexity (the number of necessary response buttons). Here we use the \c warning() function sice the message is rather important. If the user chooses to save, we call the private \c saveFile() function. For simplicitly, we use PNG as the file format; the user can always press \gui Cancel and save the file using another format. The \c maybeSave() function returns \c false if the user clicks \gui Cancel; otherwise it returns \c true. \snippet examples/widgets/scribble/mainwindow.cpp 19 \snippet examples/widgets/scribble/mainwindow.cpp 20 In \c saveFile(), we pop up a file dialog with a file name suggestion. The static QFileDialog::getSaveFileName() function returns a file name selected by the user. The file does not have to exist. */