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This text file is included in the project's resource and is loaded into the display at startup. \table \row \o \inlineimage textfinder-example-find.png \o \inlineimage textfinder-example-find2.png \endtable \section1 Setting Up The Resource File The resources required for Text Finder are: \list \o \e{textfinder.ui} - the user interface file created in QtDesigner \o \e{input.txt} - a text file containing some text to be displayed in the QTextEdit \endlist \e{textfinder.ui} contains all the necessary QWidget objects for the Text Finder. A QLineEdit is used for the user input, a QTextEdit is used to display the contents of \e{input.txt}, a QLabel is used to display the text "Keyword", and a QPushButton is used for the "Find" button. The screenshot below shows the preview obtained in QtDesigner. \image textfinder-example-userinterface.png A \e{textfinder.qrc} file is used to store both the \e{textfinder.ui} and \e{input.txt} in the application's executable. The file contains the following code: \quotefile examples/uitools/textfinder/textfinder.qrc For more information on resource files, see \l{The Qt Resource System}. To generate a form at run-time, the example is linked against the QtUiTools module library. This is done in the \c{textfinder.pro} file that contains the following lines: \snippet doc/src/snippets/code/doc_src_examples_textfinder.qdoc 0 \section1 TextFinder Class Definition The \c TextFinder class is a subclass of QWidget and it hosts the \l{QWidget}s we need to access in the user interface. The QLabel in the user interface is not declared here as we do not need to access it. \snippet examples/uitools/textfinder/textfinder.h 0 The slot \c{on_find_Button_clicked()} is a slot named according to the \l{Using a Designer UI File in Your Application#Automatic Connections} {Automatic Connection} naming convention required by \c uic. \section1 TextFinder Class Implementation The \c TextFinder class's constructor calls the \c loadUiFile() function and then uses \c qFindChild() to access the user interface's \l{QWidget}s. \snippet examples/uitools/textfinder/textfinder.cpp 0 We then use QMetaObject's system to enable signal and slot connections. \snippet examples/uitools/textfinder/textfinder.cpp 2 The loadTextFile() function is called to load \c{input.txt} into QTextEdit to displays its contents. \snippet examples/uitools/textfinder/textfinder.cpp 3a The \c{TextFinder}'s layout is set with \l{QWidget::}{setLayout()}. \snippet examples/uitools/textfinder/textfinder.cpp 3b Finally, the window title is set to \e {Text Finder} and \c isFirstTime is set to true. \c isFirstTime is used as a flag to indicate whether the search operation has been performed more than once. This is further explained with the \c{on_findButton_clicked()} function. The \c{loadUiFile()} function is used to load the user interface file previously created in QtDesigner. The QUiLoader class is instantiated and its \c load() function is used to load the form into \c{formWidget} that acts as a place holder for the user interface. The function then returns \c{formWidget} to its caller. \snippet examples/uitools/textfinder/textfinder.cpp 4 As mentioned earlier, the loadTextFile() function loads \e{input.txt} into QTextEdit to display its contents. Data is read using QTextStream into a QString object, \c line with the QTextStream::readAll() function. The contents of \c line are then appended to \c{ui_textEdit}. \snippet examples/uitools/textfinder/textfinder.cpp 5 The \c{on_findButton_clicked()} function is a slot that is connected to \c{ui_findButton}'s \c clicked() signal. The \c searchString is extracted from the \c ui_lineEdit and the \c document is extracted from \c textEdit. In event there is an empty \c searchString, a QMessageBox is used, requesting the user to enter a word. Otherwise, we traverse through the words in \c ui_textEdit, and highlight all ocurrences of the \c searchString . Two QTextCursor objects are used: One to traverse through the words in \c line and another to keep track of the edit blocks. \snippet examples/uitools/textfinder/textfinder.cpp 7 The \c isFirstTime flag is set to false the moment \c findButton is clicked. This is necessary to undo the previous text highlight before highlighting the user's next search string. Also, the \c found flag is used to indicate if the \c searchString was found within the contents of \c ui_textEdit. If it was not found, a QMessageBox is used to inform the user. \snippet examples/uitools/textfinder/textfinder.cpp 9 \section1 \c main() Function \snippet examples/uitools/textfinder/main.cpp 0 The \c main() function initialises the \e{textfinder.qrc} resource file and instantiates as well as displays \c TextFinder. \sa{Calculator Builder Example}, {World Time Clock Builder Example} */