/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** Commercial Usage ** Licensees holding valid Qt Commercial licenses may use this file in ** accordance with the Qt Commercial License Agreement provided with the ** Software or, alternatively, in accordance with the terms contained in a ** written agreement between you and Nokia. ** ** GNU Free Documentation License ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of this ** file. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \example statemachine/trafficlight \title Traffic Light Example The Traffic Light example shows how to use \l{The State Machine Framework} to implement the control flow of a traffic light. \image trafficlight-example.png In this example we write a TrafficLightWidget class. The traffic light has three lights: Red, yellow and green. The traffic light transitions from one light to another (red to yellow to green to yellow to red again) at certain intervals. \snippet examples/statemachine/trafficlight/main.cpp 0 The LightWidget class represents a single light of the traffic light. It provides an \c on property and two slots, turnOn() and turnOff(), to turn the light on and off, respectively. The widget paints itself in the color that's passed to the constructor. \snippet examples/statemachine/trafficlight/main.cpp 1 The TrafficLightWidget class represents the visual part of the traffic light; it's a widget that contains three lights arranged vertically, and provides accessor functions for these. \snippet examples/statemachine/trafficlight/main.cpp 2 The createLightState() function creates a state that turns a light on when the state is entered, and off when the state is exited. The state uses a timer, and as we shall see the timeout is used to transition from one LightState to another. Here is the statechart for the light state: \img trafficlight-example1.png \omit \caption This is a caption \endomit \snippet examples/statemachine/trafficlight/main.cpp 3 The TrafficLight class combines the TrafficLightWidget with a state machine. The state graph has four states: red-to-yellow, yellow-to-green, green-to-yellow and yellow-to-red. The initial state is red-to-yellow; when the state's timer times out, the state machine transitions to yellow-to-green. The same process repeats through the other states. This is what the statechart looks like: \img trafficlight-example2.png \omit \caption This is a caption \endomit \snippet examples/statemachine/trafficlight/main.cpp 4 The main() function constructs a TrafficLight and shows it. */