/**************************************************************************** ** ** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the documentation of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:FDL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Free Documentation License ** Alternatively, this file may be used under the terms of the GNU Free ** Documentation License version 1.3 as published by the Free Software ** Foundation and appearing in the file included in the packaging of this ** file. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ /*! \page qt4-styles.html \title The Qt 4 Style API \contentspage {What's New in Qt 4}{Home} \previouspage The Network Module in Qt 4 \nextpage Thread Support in Qt 4 Qt's style API is responsible for performing the widget drawing for built-in widgets. The Qt 4 style API has been revised to make it possible for a style to draw widgets without calling any functions on the widget. Because Qt 4 is split across multiple libraries, Qt needed this update to be able to draw widgets from other libraries than QtGui. For application developers, this has other benefits, such as more managable parameter lists and the possibility of drawing any graphical element without having a widget of a specific type. \section1 General Overview The QStyle class is an abstract base class that encapsulates the look and feel of a GUI. Qt's built-in widgets use it to perform nearly all of their drawing, ensuring that they look exactly like the equivalent native widgets. Most draw functions now take four arguments: \list \o an enum value specifying which graphical element to draw \o a QStyleOption specifying how and where to render that element \o a QPainter that should be used to draw the element \o a QWidget on which the drawing is performed (optional) \endlist The style gets all the information it needs to render the graphical element from QStyleOption. The widget is passed as the last argument in case the style needs it to perform special effects (such as animated default buttons on Mac OS X), but it isn't mandatory. In fact, QStyle can be used to draw on any paint device, not just widgets, by setting the QPainter properly. Thanks to QStyleOption, it is now possible to make QStyle draw widgets without linking in any code for the widget. This is how Qt's built-in styles can draw Qt 3 widgets such as Q3ListView without necessarily linking against the Qt3Support library. Another significant benefit of the new approach is that it's now possible to use \l{QStyle}'s draw functions on other widgets than the built-in widgets; for example, you can draw a combobox on any widget, not just on a QComboBox. QStyleOption has various subclasses for the various types of graphical elements that can be drawn, and it's possible to create custom subclasses. For example, the QStyle::PE_FrameFocusRect element expects a QStyleOptionFocusRect argument. This is documented for each enum value. When reimplementing QStyle functions that take a QStyleOption parameter, you often need to cast the QStyleOption to a subclass (e.g., QStyleOptionFocusRect). For safety, you can use qstyleoption_cast() to ensure that the pointer type is correct. If the object isn't of the right type, qstyleoption_cast() returns 0. For example: \snippet doc/src/snippets/code/doc_src_qt4-styles.qdoc 0 For performance reasons, there are few member functions and the access to the variables is direct. This "low-level" feel makes the structures use straightforward and emphasizes that these are simply parameters used by the style functions. In addition, the caller of a QStyle function usually creates QStyleOption objects on the stack. This combined with Qt's extensive use of \l{implicit sharing} for types such as QString, QPalette, and QColor ensures that no memory allocation needlessly takes place. (Dynamic memory allocation can be an expensive operation, especially when drawing very often in a short time.) \section1 Example Code The following code snippet illustrates how to use QStyle to draw the focus rectangle from a custom widget's paintEvent(): \snippet doc/src/snippets/code/doc_src_qt4-styles.qdoc 1 The next example shows how to derive from an existing style to customize the look of a graphical element: \snippet doc/src/snippets/customstyle/customstyle.h 0 \codeline \snippet doc/src/snippets/customstyle/customstyle.cpp 2 \snippet doc/src/snippets/customstyle/customstyle.cpp 3 \snippet doc/src/snippets/customstyle/customstyle.cpp 4 See also the \l{Styles Example} for a more detailed description of how custom styles can be created. \section1 Comparison with Qt 3 The QStyle class has a similar API in Qt 4 as in Qt 3, with more or less the same functions. What has changed is the signature of the functions and the role played by QStyleOption. For example, here's the signature of the QStyle::drawControl() function in Qt 3: \snippet doc/src/snippets/code/doc_src_qt4-styles.qdoc 2 Here's the signature of the same function in Qt 4: \snippet doc/src/snippets/code/doc_src_qt4-styles.qdoc 3 In Qt 3, some of the information required to draw a graphical element was stored in a QStyleOption parameter, while the rest was deduced by querying the widget. In Qt 4, everything is stored in the QStyleOption parameter. */