#include #include #include // Perhaps shpw entire example for getting debugger up with script int main(int argv, char **args) { QApplication app(argv, args); QString fileName("helloscript.qs"); QFile scriptFile(fileName); scriptFile.open(QIODevice::ReadOnly); QTextStream stream(&scriptFile); QString contents = stream.readAll(); scriptFile.close(); QScriptEngine *engine = new QScriptEngine(); QScriptEngineDebugger *debugger = new QScriptEngineDebugger(); debugger->attachTo(engine); // Set up configuration with only stack and code QWidget *widget = new QWidget; //![0] QWidget *codeWindow = debugger->widget(QScriptEngineDebugger::CodeWidget); QWidget *stackWidget = debugger->widget(QScriptEngineDebugger::StackWidget); QLayout *layout = new QHBoxLayout; layout->addWidget(codeWindow); layout->addWidget(stackWidget); //![0] //![1] QAction *continueAction = debugger->action(QScriptEngineDebugger::ContinueAction); QAction *stepOverAction = debugger->action(QScriptEngineDebugger::StepOverAction); QAction *stepIntoAction = debugger->action(QScriptEngineDebugger::StepIntoAction); QToolBar *toolBar = new QToolBar; toolBar->addAction(continueAction); //![1] toolBar->addAction(stepOverAction); toolBar->addAction(stepIntoAction); layout->addWidget(toolBar); continueAction->setIcon(QIcon("copy.png")); debugger->setAutoShowStandardWindow(false); widget->setLayout(layout); widget->show(); QPushButton button; QScriptValue scriptButton = engine->newQObject(&button); engine->globalObject().setProperty("button", scriptButton); //![2] debugger->action(QScriptEngineDebugger::InterruptAction)->trigger(); engine->evaluate(contents, fileName); //![2] return app.exec(); }