/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Qt Software Information (qt-info@nokia.com) ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at qt-sales@nokia.com. ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef ANIMATION_H #define ANIMATION_H #include #include class Animation : public QPropertyAnimation { public: enum PathType { LinearPath, CirclePath, NPathTypes }; Animation(QObject *target, const QByteArray &prop) : QPropertyAnimation(target, prop) { setPathType(LinearPath); } void setPathType(PathType pathType) { if (pathType >= NPathTypes) qWarning("Unknown pathType %d", pathType); m_pathType = pathType; m_path = QPainterPath(); } void updateCurrentTime(int msecs) { if (m_pathType == CirclePath) { if (m_path.isEmpty()) { QPointF to = endValue().toPointF(); QPointF from = startValue().toPointF(); m_path.moveTo(from); m_path.addEllipse(QRectF(from, to)); } int dura = duration(); const qreal progress = ((dura == 0) ? 1 : ((((currentTime() - 1) % dura) + 1) / qreal(dura))); qreal easedProgress = easingCurve().valueForProgress(progress); if (easedProgress > 1.0) { easedProgress -= 1.0; } else if (easedProgress < 0) { easedProgress += 1.0; } QPointF pt = m_path.pointAtPercent(easedProgress); updateCurrentValue(pt); emit valueChanged(pt); } else { QPropertyAnimation::updateCurrentTime(msecs); } } QPainterPath m_path; PathType m_pathType; }; #endif // ANIMATION_H