/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include "controller.h" #include "car_interface.h" Controller::Controller(QWidget *parent) : QWidget(parent) { ui.setupUi(this); car = new com::trolltech::Examples::CarInterface("com.trolltech.CarExample", "/Car", QDBusConnection::sessionBus(), this); startTimer(1000); } void Controller::timerEvent(QTimerEvent *event) { Q_UNUSED(event); if (car->isValid()) ui.label->setText("connected"); else ui.label->setText("disconnected"); } void Controller::on_accelerate_clicked() { car->accelerate(); } void Controller::on_decelerate_clicked() { car->decelerate(); } void Controller::on_left_clicked() { car->turnLeft(); } void Controller::on_right_clicked() { car->turnRight(); }