import Qt 4.6 Rectangle { color: "#ffffff" width: 320; height: 240 Rectangle { id: rect color: "#00ff00" y: 200; width: 60; height: 20 y: SequentialAnimation { running: true; repeat: true NumberAnimation { to: 20; duration: 500 easing: "easeInOutQuad" } NumberAnimation { to: 200; duration: 2000 easing: "easeOutBounce" } PauseAnimation { duration: 1000 } } } // Velocity Rectangle { color: "#ff0000" x: rect.width; width: rect.width; height: 20 y: 200 y: SpringFollow { source: rect.y; velocity: 200 } } Text { x: rect.width; y: 220; text: "Velocity" } // Spring Rectangle { color: "#ff0000" x: rect.width * 2; width: rect.width/2; height: 20 y: 200 y: SpringFollow { source: rect.y; spring: 1.0; damping: 0.2 } } Rectangle { color: "#880000" x: rect.width * 2.5; width: rect.width/2; height: 20 y: 200 y: SpringFollow { source: rect.y; spring: 1.0; damping: 0.2; mass: 3.0 } // "heavier" object } Text { x: rect.width * 2; y: 220; text: "Spring" } // Follow mouse MouseRegion { id: mouseRegion anchors.fill: parent Rectangle { id: ball width: 20; height: 20 radius: 10 color: "#0000ff" x: SpringFollow { id: f1; source: mouseRegion.mouseX-10; spring: 1.0; damping: 0.05; epsilon: 0.25 } y: SpringFollow { id: f2; source: mouseRegion.mouseY-10; spring: 1.0; damping: 0.05; epsilon: 0.25 } states: [ State { name: "following" when: !f1.inSync || !f2.inSync PropertyChanges { target: ball; color: "#ff0000" } } ] transitions: [ Transition { ColorAnimation { duration: 200 } } ] } } }