import Qt 4.7 Rectangle { width: 200; height: 200 Rectangle { width: 50; height: 50 color: "red" Text { text: "Click"; anchors.centerIn: parent } MouseArea { anchors.fill: parent hoverEnabled: true acceptedButtons: Qt.LeftButton | Qt.RightButton onPressed: console.log('press (x: ' + mouse.x + ' y: ' + mouse.y + ' button: ' + (mouse.button == Qt.RightButton ? 'right' : 'left') + ' Shift: ' + (mouse.modifiers & Qt.ShiftModifier ? 'true' : 'false') + ')') onReleased: console.log('release (x: ' + mouse.x + ' y: ' + mouse.y + ' isClick: ' + mouse.isClick + ' wasHeld: ' + mouse.wasHeld + ')') onClicked: console.log('click (x: ' + mouse.x + ' y: ' + mouse.y + ' wasHeld: ' + mouse.wasHeld + ')') onDoubleClicked: console.log('double click (x: ' + mouse.x + ' y: ' + mouse.y + ')') onPressAndHold: console.log('press and hold') onEntered: console.log('entered ' + pressed) onExited: console.log('exited ' + pressed) } } Rectangle { y: 100; width: 50; height: 50 color: "blue" Text { text: "Drag"; anchors.centerIn: parent } MouseArea { anchors.fill: parent drag.target: parent drag.axis: "XAxis" drag.minimumX: 0 drag.maximumX: 150 onPressed: console.log('press') onReleased: console.log('release (isClick: ' + mouse.isClick + ') (wasHeld: ' + mouse.wasHeld + ')') onClicked: console.log('click' + '(wasHeld: ' + mouse.wasHeld + ')') onDoubleClicked: console.log('double click') onPressAndHold: console.log('press and hold') } } }