//![0] import Qt 4.7 import "samegame.js" as SameGame Rectangle { id: screen width: 490; height: 720 SystemPalette { id: activePalette } Item { width: parent.width anchors { top: parent.top; bottom: toolBar.top } Image { id: background anchors.fill: parent source: "../shared/pics/background.jpg" fillMode: Image.PreserveAspectCrop } //![1] Item { id: gameCanvas property int score: 0 property int blockSize: 40 width: parent.width - (parent.width % blockSize) height: parent.height - (parent.height % blockSize) anchors.centerIn: parent z: 20 MouseArea { anchors.fill: parent onClicked: SameGame.handleClick(mouse.x, mouse.y) } } //![1] } //![2] Dialog { id: dialog; anchors.centerIn: parent; z: 21 } //![2] Rectangle { id: toolBar width: parent.width; height: 32 color: activePalette.window anchors.bottom: screen.bottom Button { anchors { left: parent.left; leftMargin: 3; verticalCenter: parent.verticalCenter } text: "New Game" onClicked: SameGame.startNewGame() } Text { id: score anchors { right: parent.right; rightMargin: 3; verticalCenter: parent.verticalCenter } text: "Score: Who knows?" font.bold: true } } } //![0]