import Qt 4.6 import "MyWidgets" 1.0 Rectangle { id: window width: 640; height: 480; color: palette.window property int margin: 30 SystemPalette { id: palette } MyPushButton { id: button1; x: margin; y: margin; text: "Right"; onClicked: window.state = "right" transformOriginPoint: Qt.point(width / 2, height / 2) } MyPushButton { id: button2; x: margin; y: margin + 30; text: "Bottom"; onClicked: window.state = "bottom" transformOriginPoint: Qt.point(width / 2, height / 2) } MyPushButton { id: button3; x: margin; y: margin + 60; text: "Quit"; onClicked: Qt.quit() transformOriginPoint: Qt.point(width / 2, height / 2) } states: [ State { name: "right" PropertyChanges { target: button1; x: window.width - width - margin; text: "Left"; onClicked: window.state = "" } PropertyChanges { target: button2; x: window.width - width - margin } PropertyChanges { target: button3; x: window.width - width - margin } PropertyChanges { target: window; color: Qt.darker(palette.window) } }, State { name: "bottom" PropertyChanges { target: button1; y: window.height - height - margin; rotation: 180 } PropertyChanges { target: button2; x: button1.x + button1.width + 10; y: window.height - height - margin; rotation: 180 text: "Top"; onClicked: window.state = "" } PropertyChanges { target: button3; x: button2.x + button2.width + 10; y: window.height - height - margin; rotation: 180 } PropertyChanges { target: window; color: Qt.lighter(palette.window) } } ] transitions: Transition { ParallelAnimation { NumberAnimation { properties: "x,y,rotation"; duration: 600; easing.type: "OutQuad" } ColorAnimation { target: window; duration: 600 } } } }