/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include #include #include #include class AudioInfo : public QIODevice { Q_OBJECT public: AudioInfo(QObject *parent, QAudioInput *device); ~AudioInfo(); void start(); void stop(); int LinearMax(); qint64 readData(char *data, qint64 maxlen); qint64 writeData(const char *data, qint64 len); QAudioInput *input; private: int m_maxValue; signals: void update(); }; class RenderArea : public QWidget { Q_OBJECT public: RenderArea(QWidget *parent = 0); void setLevel(int value); protected: void paintEvent(QPaintEvent *event); private: int level; QPixmap pixmap; }; class InputTest : public QMainWindow { Q_OBJECT public: InputTest(); ~InputTest(); private slots: void refreshDisplay(); void status(); void readMore(); void toggleMode(); void toggleSuspend(); void state(QAudio::State s); void deviceChanged(int idx); private: AudioInfo *audioinfo; QAudioDeviceInfo device; QAudioFormat format; QAudioInput *audioInput; QIODevice *input; RenderArea *canvas; bool pullMode; QPushButton *button; QPushButton *button2; QComboBox *deviceBox; char *buffer; };