/**************************************************************************** ** ** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the either Technology Preview License Agreement or the ** Beta Release License Agreement. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain ** additional rights. These rights are described in the Nokia Qt LGPL ** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this ** package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** If you are unsure which license is appropriate for your use, please ** contact the sales department at http://qt.nokia.com/contact. ** $QT_END_LICENSE$ ** ****************************************************************************/ #include "window.h" #include "environment.h" #include "context2d.h" #include "qcontext2dcanvas.h" #include #include #include #include #ifndef QT_NO_SCRIPTTOOLS #include #include #include #include #include #include #endif static QString scriptsDir() { if (QFile::exists("./scripts")) return "./scripts"; return ":/scripts"; } //! [0] Window::Window(QWidget *parent) : QWidget(parent) { m_env = new Environment(this); QObject::connect(m_env, SIGNAL(scriptError(QScriptValue)), this, SLOT(reportScriptError(QScriptValue))); Context2D *context = new Context2D(this); context->setSize(150, 150); m_canvas = new QContext2DCanvas(context, m_env, this); m_canvas->setFixedSize(context->size()); m_canvas->setObjectName("tutorial"); m_env->addCanvas(m_canvas); //! [0] #ifndef QT_NO_SCRIPTTOOLS QVBoxLayout *vbox = new QVBoxLayout(); vbox->addWidget(m_canvas); m_debugButton = new QPushButton(tr("Run in Debugger")); connect(m_debugButton, SIGNAL(clicked()), this, SLOT(runInDebugger())); vbox->addWidget(m_debugButton); #endif QHBoxLayout *hbox = new QHBoxLayout(this); m_view = new QListWidget(this); m_view->setEditTriggers(QAbstractItemView::NoEditTriggers); hbox->addWidget(m_view); #ifndef QT_NO_SCRIPTTOOLS hbox->addLayout(vbox); #else hbox->addWidget(m_canvas); #endif //! [1] QDir dir(scriptsDir()); QFileInfoList entries = dir.entryInfoList(QStringList() << "*.js"); for (int i = 0; i < entries.size(); ++i) m_view->addItem(entries.at(i).fileName()); connect(m_view, SIGNAL(currentItemChanged(QListWidgetItem*, QListWidgetItem*)), this, SLOT(selectScript(QListWidgetItem*))); //! [1] #ifndef QT_NO_SCRIPTTOOLS m_debugger = new QScriptEngineDebugger(this); m_debugger->attachTo(m_env->engine()); m_debugWindow = m_debugger->standardWindow(); m_debugWindow->setWindowModality(Qt::ApplicationModal); m_debugWindow->resize(1280, 704); #endif setWindowTitle(tr("Context 2D")); } //! [2] void Window::selectScript(QListWidgetItem *item) { QString fileName = item->text(); runScript(fileName, /*debug=*/false); } //! [2] void Window::reportScriptError(const QScriptValue &error) { QMessageBox::warning(this, tr("Context 2D"), tr("Line %0: %1") .arg(error.property("lineNumber").toInt32()) .arg(error.toString())); } #ifndef QT_NO_SCRIPTTOOLS //! [3] void Window::runInDebugger() { QListWidgetItem *item = m_view->currentItem(); if (item) { QString fileName = item->text(); runScript(fileName, /*debug=*/true); } } //! [3] #endif //! [4] void Window::runScript(const QString &fileName, bool debug) { QFile file(scriptsDir() + "/" + fileName); file.open(QIODevice::ReadOnly); QString contents = file.readAll(); file.close(); m_env->reset(); #ifndef QT_NO_SCRIPTTOOLS if (debug) m_debugger->action(QScriptEngineDebugger::InterruptAction)->trigger(); #else Q_UNUSED(debug); #endif QScriptValue ret = m_env->evaluate(contents, fileName); #ifndef QT_NO_SCRIPTTOOLS m_debugWindow->hide(); #endif if (ret.isError()) reportScriptError(ret); } //! [4]