/**************************************************************************** ** ** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). ** All rights reserved. ** Contact: Nokia Corporation (qt-info@nokia.com) ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** No Commercial Usage ** This file contains pre-release code and may not be distributed. ** You may use this file in accordance with the terms and conditions ** contained in the Technology Preview License Agreement accompanying ** this package. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Nokia gives you certain additional ** rights. These rights are described in the Nokia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** If you have questions regarding the use of this file, please contact ** Nokia at qt-info@nokia.com. ** ** ** ** ** ** ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef BYTEARRAYCLASS_H #define BYTEARRAYCLASS_H #include #include #include class ByteArrayClass : public QObject, public QScriptClass { public: ByteArrayClass(QScriptEngine *engine); ~ByteArrayClass(); QScriptValue constructor(); QScriptValue newInstance(int size = 0); QScriptValue newInstance(const QByteArray &ba); QueryFlags queryProperty(const QScriptValue &object, const QScriptString &name, QueryFlags flags, uint *id); QScriptValue property(const QScriptValue &object, const QScriptString &name, uint id); void setProperty(QScriptValue &object, const QScriptString &name, uint id, const QScriptValue &value); QScriptValue::PropertyFlags propertyFlags( const QScriptValue &object, const QScriptString &name, uint id); QScriptClassPropertyIterator *newIterator(const QScriptValue &object); QString name() const; QScriptValue prototype() const; private: static QScriptValue construct(QScriptContext *ctx, QScriptEngine *eng); static QScriptValue toScriptValue(QScriptEngine *eng, const QByteArray &ba); static void fromScriptValue(const QScriptValue &obj, QByteArray &ba); QScriptString length; QScriptValue proto; QScriptValue ctor; }; #endif